Artist Behind PS5 Marketing campaign Launches Digital Gallery on Quest & PC VR

You won’t acknowledge the identify Maxim Zhestkov, however in the event you paid any consideration to the launch of PlayStation 5, you’ll virtually definitely acknowledge his iconic digital artwork which accompanied the reveal of the console. Now Zhestkov has launched a digital gallery that he says will characteristic and ever-growing assortment of his digital works.

Maxim Zhestkov is the artist behind the satisfying swarm of particles that that accompanied the reveal of PS5 again in 2020.

A lot of Zhestkov’s work equally employs house, movement, shapes, and sound, which makes digital actuality the proper medium for others to expertise it.

To that finish Zhestkov has launched a brand new VR expertise referred to as Modules, a digital gallery the place he’s shared 11 totally different works which customers can discover at their very own tempo and from any angle, full with artist commentary on each bit.

Modules is rendered in real-time and out there on each Quest headsets and PC VR (in addition to non-VR through Steam). Sarcastically, regardless of Zhestkov’s work on the PS5 reveal, the challenge isn’t out there on PSVR 2.

Zhestkov says that Modules will “broaden to include [my] total physique of labor.”

One of many scenes in ‘Modules’ | Picture courtesy Maxim Zhestkov

“Over the course of years, the challenge will develop because the artist grows, increasing into new territories and blurring the boundaries between artwork, video games, and actuality,” he says.

The challenge’s web site incorporates a roadmap of future expansions, with an ‘Interactive’ section coming in Fall 2023, adopted by ‘Collaborative’ and ‘Artistic’ segments subsequent 12 months.


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