label138asli
samudrabet
Home RPG Games D&D Common – Monsters of Spelljammer (half 3) | EN World | Dungeons & Dragons

D&D Common – Monsters of Spelljammer (half 3) | EN World | Dungeons & Dragons

0
D&D Common – Monsters of Spelljammer (half 3) | EN World | Dungeons & Dragons

[ad_1]

Volume III.png

Monsters of Spelljammer (half 3)​


Introduction

That is the ultimate a part of Monsters of Spelljammer, a collection offering an outline of the numerous unusual and strange creatures discovered within the Spelljammer setting. The aim is to encourage those that will not be too conversant in the setting and supply some concept of the kinds of beings that is perhaps encountered whereas spacefaring. Half one coated aartuk to gonnlingdaah. Half two coated gossamer to pyroserpent. Half three covers q’nidar to zurchin. Detailed stats for the monsters will not be included; for these please refer again to the unique supply materials or seek for a fifth Version conversion. A listing of major sources is offered on the finish of this text.​

aTZec7ejJDHY981qbeJNMbksg9ruEqefh1OdnHACkYZlBDw0LvImvNC45dCo0HILwTUTm9cu8Zmt2f77v15eUhoQ4GRSeuB3iCJbpoXCHt7C2OobU2GHkL9g7W7RdsUceKfiiu2bL60O63X-qA

Q’nidar (also referred to as a Vapor Bat)
Q’nidar are enormous bat-like creatures with semi-crystalline pores and skin. They reside in hotter components of Wildspace and journey in small packs in search of warmth and lightweight, on which they feed. They go away trails of arcing vitality behind them as they transfer. Though they aren’t evil creatures, they trigger immense hurt to spelljamming ships, by “talking” to them utilizing the thermal currents they make use of to speak with one another. This ignites the ships, offering sustenance to the q’nidar. A dying q’nidar dives right into a star, crystallising totally on the best way. These creatures are from MC7.​


an-TAZXoxmEtC1PllvEZh62LX_UdO87idjqw1N0i2weWE2LxwmVvYtgpViV3keW1FBEAukeLcfgyt4jEI8hUvklJJzgtWP3U2msxd5A4Zth8x8VT32WzVAEtHhBF2zhDxPcFOXIMapreaKr-HA

Radiant Dragon (also referred to as a Celestial Dragon or a Star Dragon)
This serpentine, gargantuan, space-dwelling dragon has glittering, pearl-like shards for scales. These glitter in starlight, giving the dragon its identify; and permitting it to soak up vitality from fireplace our bodies. Radiant dragons might be of any alignment, however all of them have a way of satisfaction, and are prone to enable enemies to parley or beg for mercy fairly than killing them. The breath of this dragon consists of pressure pulses which are functionally much like magic missiles. Radiant dragons achieve varied innate magical talents as they develop, together with the flexibility to shapechange, which they often do to mingle with mortals. Radiant dragons are detailed in SAiS and on 1992#532, and one starred in CC4.​


5xenB3cWZpUBc3v0BdZYFQcV5jUth6ssrMXnEvRHrbWNuA2SBF6ek6_RHI2iKI8HLDoG1oWcgK7U1mS-QHGLLOhnXXl-blQrsaa_OFJ9RncZwjce0ClGC6OGvLGF09DaYsBh1pfbp7zg_J4YDg

Radiant Golem
The radiant golem is a singular and tragic creature from MC7. Constructed way back by an unknown race, it has glowing blue eyes and a black physique with a sky-blue aura. The golem is self conscious and communicates telepathically, however it isn’t very clever. Regardless of its potent fight talents, it abhors violence, and can try and flee any attackers. Deserted by its creators due to its light and pleasant nature, the golem travels from world to world looking for associates. Its aura steadily irradiates these near it. Once they die, it bemoans the fragility of mortals and sorrowfully strikes on.​


I3_3bIQ97VA_gTCXjuL3wdL0YheFSn6NdJgfxMzFPm9C6QndRKW2zTXot7FQKZ_WdyKHTuPYqlmp-y2UIjnQIRrex1rPhpG7Mfo2r6jGU6g515CjGYxOB00nrEI4HpSlzT5gmk7RvTPiQaEeOg

Rastipede (also referred to as a Vrusk)
The rastipede is one other Spelljammer monster adopted from Star Frontiers. It appeared in MC7, CGR1, and on 1993#8. Rastipedes are enthusiastic merchants with wonderful bargaining expertise. Most of them commerce solely in authorized items. Though they’re peaceable, rastipedes are expert bow customers and plenty of even have some restricted magical expertise or spelljamming capability. In look, a rastipede stands as tall as a human, with eight insect legs, a mantis-like head, and two insect arms connected to an higher thorax. A number of hundred rastipedes reside in every caverned subterranean nest.​


lI1MueBs1KMdU1FM4UNeiwkU-VL0_8FLR3TU_sZVWh3G9c_MLZwbttdzJLiyRs3iyxAuF_17YJwGLUdcUpRyzk6Vk8l22-pH2um13H85bshNbRasGok1E-RJNNndvlZk5RUScX0UQVYfGzXvXw

Reigar
The reigar are a near-legendary race, to whom even the mercane appear to defer (MC7). They resemble tall, angrogynous people with elaborate hairstyles and private ornamentation. Every reigar is surrounded by a halo of twinkling colored motes which provide bodily and magic safety. The reigar reside to pursue inventive endeavours and do nothing with out fashion. Way back, the reigar residence world was destroyed as an act of inventive expression. Reigar now journey in organic spaceships known as esthetics, served by golem-like helots and lakshu warriors. Every reigar carries a magical shakti that features each as a automobile, and as weapons and armour when wanted.​


rpKI9l9q-gqBqXVPPgApUhXs845jWCUK9bKX7hy7f7uRhGAx_6pHdHLAVCrd9CXCBHcl9DlxXYw1WkE1qdhwJworhA_29bvr43dLemgc9yriuKZKq_SEwZMYPzz9WBm2JLuO7juj5r6Smxm7rA

Rock Hopper
Residents of asteroid fields, rock hoppers are gnome-sized humanoids with a beak-like noses and huge spherical eyes. They’ve a mane of stiff hair and their backs and legs are coated with quick white fur. Rock hoppers are nomadic, utilizing propeller-driven skiffs operated by foot pedals to maneuver from asteroid to asteroid, looking for scavvers. Though they aren’t cowardly, they’ve a practical view of their very own capabilities and can normally retreat from fight. Hoppers carry quite a lot of instruments tucked into easy leather-based garments., and wield knives or quick swords. They’re from MC7.​


XTT2odBXiDFzrzD9CrvLOOyy-WB3AFZlFmL1QikuAyuDTbzNNjtI_yZAYhl6gYKVlO5jp0jooy3Y8DWiTE3C5E3SvmMK6YtbU6B9jLAjddYwUZyUx3D3OKC8EtoOOH1Aax7Uib64Yme9VJLtPg

Rogue Moon
Not fairly the scale of an actual moon, the whale-sized rogue moon (from MC7) has glowing scales on its physique, so it might be mistaken for an actual one at a distance. If a passing ship is drawn to the sunshine, when it will get shut the moon stops glowing and drifts ahead in darkness. It lifts spikes from its scales and expands quickly to 10 occasions its regular measurement, whereas inhaling by a big tentacled mouth. As soon as it has subdued its targets, the rogue moon shrinks again down, shakes the impaled our bodies from its spikes, and feasts. A rogue moon’s liver can be utilized to make reverse gravity potions.​


_PWVCmpcw88iZNCtcdkj3mAoBhGyIpjqxGI3t3vGHirzB-nmVGGWpoQvSdX0lfVwzxv2zunv2RpcPXuVxcsPik78robFPAw6ZqTaOxFhlMAn0x5LI8M67gl2z32AL5dnzvGCQmsRVc4pXJEMuA

Sarphardin (also referred to as a Watcher)
These whimsical serpentine creatures (from SJR1) have dragon-like heads and prehensile our bodies, which may attain as much as 24 ft in size. Sarphardin can wrap themselves round ships and use their pure spelljamming capability to move them by house, however are normally encountered passively watching vital occasions. Competent spellcasters and succesful in battle, sarphardin keep away from fight conditions. Some evil races can create an undead creature generally known as a skullsnake from the skeletal stays of a sarphardin.​


HJ92vinMWcPXhMiYG9odCm0rKpz7sK-6uNHNPIk5MoqwdjJr16NXGa3zmfUyos6K64eH_nACy9XNlyrYW9x_Zrm3M4MHjQHIHUMTxNgQaZkLm4rMwBCMzf3HAIgTFwq-g4x8L5h-D26lvW3LGg

Scavver
Scavvers are widespread, one-eyed, fish-like scavengers normally discovered trailing ships. They’re detailed in SAiS. Scavvers fluctuate in color and measurement (from 6 to twenty ft). Most of them feed off refuse and discarded scraps, in addition to utilizing up precious air. Bigger scavvers can swallow humanoids complete. Grey scavvers, the smallest, journey in packs. Brown scavvers exude a toxic gasoline. Night time scavvers will steal edible issues from ships. Void scavvers are the most important. Not like the others, void scavvers are lethal man-eaters, however they’re happily solitary creatures.​


9SXE2Yvz3aEicxQUcbpq9CqE6mnc9J15aWDmo1UoN1IBJv-eakTpqCcMmekoSxnwy0FUIZdNJ-cYkIuiVM-pwU3Ep8hEORDUYxPJeYoxdp9OEeyEKZjZdLxpyzOGBeYPQNgWangHCCqLjYMjyg

Scro
An offshoot of the orcish survivors of the Unhuman Wars, the scro have a regimented, militaristic society and a aim of completely driving all groundling races from house. They’ve a selected enmity in the direction of elves, whom they blame for historic misfortunes. Not like orcs, scro are articulate and pretty long-lived. They revere Dukgash, their first Almighty Chief, who’s now a demigod. Scro are detailed in MC9, SJS1, SJQ1, and CGR1 however the Marketing campaign Classics article in DrA1 offers essentially the most authoritative therapy of scro within the Spelljammer setting. Dr339 presents a 3e playable race model.​


49cvozAfsfAqgLMqEvmfx4095lleuP8cU6X9gt97tUQwkZ9Wb-RXD_6VoRqQTMvHSOIHQRCyVirrvU8ywjgsPPF1Dd8oy3c7LE9LPPtYZ8GxLEJiomu72lVXAOQzB3YgbDX2VjQSiMdWa357kA

Sentinel
Regardless of being offered in SJA1 as monsters, sentinels are magical fits of armour as soon as worn by the beholders of the Sazaur nation. Standing eighteen ft excessive, a sentinel consists of bronze plates joined with metal sinews. It animates solely as soon as a beholder takes its place contained in the helmet, and is then beneath the management of that beholder. The sentinel offers substantial bodily and magical protections. It may challenge beams of black vitality by the large trident. An adventurous PC may determine methods to function a sentinel from the within.​


7vu9QGBYlZY0-JagUNE1d5xoQFAE5E8STn55gBlIOBeq89u2GWXIAcwjRS87jPs3F9a0-td17Ffrg52jEhaU-M3b7tNy7Vp6IP_-3sNvx-8c_3clWsAHN-joCM4bcd2hkSpZWJAa5TEwnoZWgQ

Shadowsponge (also referred to as an Air Stealer)
Shadowsponges are gargantuan, gray, rubbery, ovoid lots from SJR1. They’re semi-intelligent and may “odor” an air envelope three miles away within the void. In addition to stealing all the air from passing ships, shadowsponges even have an enveloping assault and can steadily constrict something they will cowl. Some enterprising travellers have used trapped shadowsponges to move giant portions of air, however trapped sponges generally tend to die unexpectedly, polluting all of their saved air. There’s a small, very clever, darker colored variation generally known as a herd cloud. It may collect electrical cost and use it to assault.​


kGgkTV44Pq7CkEEVktj0CHcWnJ21rE1kVx1V2Wkvivj-nhnT4QtZzt9ppMXxJJL2kayHwjLS6hI2G_k_k0SSsrCd_6jh6tkkskQhc_FTDp3uMV9_IPN1TWVErn19Er1sy3cOBQd-Jf20sSMOuw

Shivak
These creatures are distinctive to the legendary Spelljammer (LoS). Shivaks are grown in pods within the ship’s corridors, and are small to medium-sized ellipsoids with limbs configured to resemble creatures dwelling on the good ship. Humanoid shivaks are sturdy, centaurians are quick, beholderians can fly, serpentines constrict, and spiderians have paralysing poisons. The enigmatic shivak, which resembles no identified race, has a triform physique and can provide electrical shocks. A novel guardian shivak manifests within the management room of the Spelljammer if a potential captain arrives onboard.​


AR72fBFnGIa9lpTmvFzdmu4riLtrg9Rkr_crfbDgfRYh0Dqhqtr4f4WFNdmA4OVd-O7tXvEdZOajJIrg1mEJRANMCg_Mm3Vcx_iN2S1Yg5ikAdS0L9we9iF59Pt-aMKPglAOQJCJZxWlHWSMfg

Silatic
Every silatic is a six-foot excessive quivering amorphous blob that eats solely the kind of metallic it’s fabricated from. A silatic has two outstanding pseudopods, with these it could possibly sense, attain (as much as 50’), eat, and assault. No less than three kinds of silatics are identified: platinum, gold and iron. A fourth—silver—is rumoured. Gold silatics are sooner than the others, whereas the platinum silatic makes use of acid. Silatics have low intelligence and are solitary creatures, often stowing away on ships to maneuver to new worlds. Silatics reproduce by splitting. They are often present in MC9.​


BRXcWjPvcgGN4AoEJcNu9Mwwx66gEmH7Vf8YGjXYQRXhoX_gBJxwHB1geNwUWWwPP9CmSbG7Icvr32yzBU-DDIzepuXQISZPrw0kFs3rT81F8Dnrs0OYTO0NMgBuXocUIjMIiXsgRj1GichDsA

Silver Slime
This collective creature is exclusive to the hollowed out asteroid known as the Hive (SJA1). It’s a synthetic life kind created by the Mercane to keep up the inside of the Hive. Starting as a cloud of spores, a silver slime lands and turns into hundreds of inch-long blobs that clear and take away waste from an space. As soon as completed cleansing, they mix into a big slug-like mixture in a position to conduct repairs on its environment by extruding varied instruments. After the plasmodium has carried out varied upkeep duties, it will definitely settles, sprouting a central stalk that grows into an air-freshening tree. Lastly, the tree’s sporangia burst, creating recent clouds of spores.​


I4lzubTfNQ__pTamJpVEH-jyAIy79WLR2h2fXYX3R_gqKojNPvgT6pJT9M_EHE3Ft9HVqItjPoBkCrGmMbluR_rdoHEOdDCgVkHoLUL5RTQpMwHpbAs-eohmOIb8MebMBX862ES7xX0RW5sF0Q

Skullbird
Skullbirds are 16-foot-wingspan avians present in Wildspace. Their heads have stretched, shiny black pores and skin and glittering, recessed darkish eyes. Jet-black, needle-sharp beaks and razor-like talons make them harmful opponents. They like carrion, however skullbirds will assault reside prey when hungry. A skullbird’s oily feathers exude a foul odor, however lure sufficient air to maintain its alive for a full day. Skullbirds nest in floating wrecks and journey in flocks. They’re thought of an sick omen, an indication that somebody on the ship they land on will die quickly. Extra particulars on skullbirds might be present in MC9.​


FgpOy8EALTQe9tdd9e2fA7VWTNpgBh2W3JCifqk08zAuYEDeNmncgaKu3YcgteYqf4fHLV9bIU2e7CYbI8WhDhy_6RZJIvpx8AfROYkpweEf_bP3x6VCZEPoWu1N1LPnJ7xgBk5fV8Ql4D-ZSQ

Skykine
Present in Greyspace (SJR6), skykine are gargantuan herd animals with an analogous general form to a dragon. They’ve 4 atrophied dragon legs, under-developed wings helpful just for steering, a brief neck and a broad, flat head with an extended alligator snout. Giant spherical eyes give the skykine a variety of imaginative and prescient. Their shark-like pores and skin is colored to allow them to mix in with the skies of Edill, the place they fly utilizing a particular levitation organ. A skykine can assault with a chunk or a tail slap, however prefers to flee from hazard. They eat solely issues a lot smaller than themselves, and are in flip preyed upon by Edill’s dragon inhabitants.​


iX1L-H7UcNd4ZyhCWeZ-4xKfAfyt08ZmSJpYixKW4p2SdHNV1EmjtjHV75_BENv-4h1bDBbP_o93L5T1Mgio6acilFg_xAPEoRW-5oT18nDnN0_z31DbuMjhePY1l55TT-JaimisdOJZpZ-q1w

Sky Scavver
Reaching gargantuan measurement and stretching 100 ft in size, sky scavvers are the most important members of the scavver household. They are often discovered on the air world of Alabeth, the place they prey on floating holbags and different denizens of the skies. In addition to having an enormous chunk and talent to swallow creatures, a sky scavver can deal a punishing tail slap and may fireplace a bolt of lightning from its eye. Easy minded predators, sky scavvers are normally solitary, however will typically hunt in packs of as much as 4. Sky scavvers are described in SJR4.​


8n7xOIAC8M3E9S459wcCNTPFIsOoMf4k2Y3Ytk5myDGaYWllRX2O_v1BhLyqUUaipZ0kN8P8W7dU2Okgr4waRsZPR2W0erUuc_zpPS0qwcuKDcIb4tigJ5IiPKBgsIHzkv79dGh2_uEAKPKd8w

Modern
Sleeks are small mammals as much as three ft in size. They resemble ermines however have an array of antennae on their muzzles. Quick and silent, they will find and goal very important components of an opponent’s anatomy. With sharp claws and enamel, a smooth is able to opening a serious blood vessel or severing a spinal twine in a smaller goal. Households of sleeks inhabit cargo holds and smaller passages in ships. They’ll typically be coaxed and domesticated with meals, and have been identified to play methods and steal from crews till they’re formally supplied meals. Sleeks reside as much as twenty years, and can turn into loyal allies if tamed. They’re described in MC9.​


FeHzA7cQ4lV0YSHlqXG4JF426N9BMDLNbwvSLvt59G186s5XWQcEYSUjBi2vK8YE5H_n3mtB2aBB7l4-IbtNy6uSAiifqj_4F8D-dfDbJOD8rT9aJ_j83UEr0MGY-1YUPTxR6JHBhZjYsoQeHQ

Slinker
Slinkers are unusual wanting animals roughly the scale of rats. They stand on their hind legs and use their quick forelegs to carry meals and small objects. Though they’re depicted with wings, these will not be talked about of their description, and they don’t appear to fly. Slinkers are encountered in packs of as much as twenty. If compelled into fight, they’ll all swarm over a single opponent. They eat vital portions of meals and air, and reproduce very quickly, making a slinker infestation a critical potential drawback for any spelljamming ship. They are often present in MC7 and on 1992#498.​


Px1prWrjmlSiUdffhyRc04konFwvwK0g4UrVqZCfOexMq8tjP19Bsy5vXNzYSObyhTvluPeErhNaVxicLV770ssY0tdDmPVqHDxUa8dpdlGBM4DPpoyXeV3IMEFPDnqebnUH9wJabczbUT-kOw

Sluk
Huge patches of this parasitic seaweed—tons of of sq. ft in measurement—float in Wildspace and the phlogiston. A ship operating right into a mattress of sluk quickly decelerates. The sluk bleeds off magical vitality from spelljamming helms; as soon as it has absorbed sufficient vitality, it quickly doubles in measurement, normally ensnaring captured ships much more completely. Anybody carrying magical objects or able to casting spells may also be drained ought to they fall into the sluk. Chilly spells trigger sluk to shrivel up and flake off. Different spells nourish it. This unusual plant is detailed in MC9.​


xy9yOdZgmzuxQs-IO95vvxsbu4NybDyKTK_j7QG0DpltDvO0yqBxH8-wWhjtSyIvc4B1llQk6SkSO9btfE9wwqFzJPBXmzntPYTK9Iptgd7GQHFNPKDT-3wIqP1Ofye9msVUUkRmhtHNJEXkcA

Area Drake
An area drake is a wingless, limbless relative of the radiant dragon, characterised by a outstanding dorsal fin. As much as fifty ft lengthy, these glittering serpents can chunk, smash with their tails and constrict. Area drakes have the identical breath weapon as a radiant dragon; they fireplace glowing pressure pulses much like magic missiles. An area drake can even forged the restore air, detect portal, and gentle spells. Though they’re omnivorous creatures, house drakes choose recent meat. They’re territorial and principally solitary, residing in deserted hulks. Area drakes appeared in SJA2.​


4heIzL-_vfxmcSlWJNc4YlPi19HjP9VRSJ75WsmXeVXNqbMk5oqT6n7JUssQcXRsELmKKCMwSdajZWfkOjyMzM7Bepc2b7XvGCrAVM4pJslmNXxLSOSq5-5YTrkHnGzmKbLachQROKqU-xKvPA

Area Mimic
Comparable in measurement to regular mimics, house mimics are mimic variants created by wizards to guard their treasures throughout lengthy journeys. Seemingly deserted due to their poor reliability, house mimics survived, reproduced by fission, and thrived. These mimics have two eager pursuits: meals and magic. They’ll forged spells, notably illusions, and can use invisibility to get an opportunity to hypnotise a spellcaster. They may then steal magical books, scrolls or different objects, and examine them eagerly. Area mimics can journey by house by levitating themselves. They’re very smart creatures, able to commerce. Area mimics might be present in MC7.​


m0lF1zYYgkSj_z_TzYg1MMsqw0lzRsadHu29PmQqFyVQWG5xTu3u1mKd58B9035R4IvHBZg16wFXXSs9OgVBWpOflEye9jRJPf02x-vgMHBMvmtHKbKdEc_dwUJOSr7dR22kWLD53elFA5Rcsw

Area Owl
Aside from their giant, yellow, unblinking eyes, house owls seem like different owls. They’re much more clever, nevertheless, and specialists in celestial navigation. Area owls are typically recruited by humanoids to function ships’ navigators. They normally converse a number of languages, however generally tend to ramble and over-analyse. When coping with an enemy, an area owl would like to debate their foe’s unconscious causes for needing to combat. Sadly, this method typically makes violent battle extra doubtless. Area owls might be present in MC9 and on 1993#62.​


-LoDGDsDAQhWmupR8nV6WIMzTOt4TjVwqUkH1oywEWp2Ji-KvOUdewbFXuIG7Mw3noMyOw4-6mTt8GBlNqQ6xMAQ5SWyY4NPd5-mYJfp8BWsyeyH6UGOEgVO9wq-zi8u0JFuRFSpbRyF3mJy4w

Area Swine
Customized-bred by the dohwar, house swine are a cross between wild boars and pigeons. They stand three ft excessive and 6 ft lengthy, with a big pair of gray wings. Area swine style scrumptious when roasted, in addition to being helpful as beasts of burden and as trackers. They’ve uncanny senses, and may monitor a scent as much as 48,000 miles away in Wildspace. Area swine are fierce fighters, favouring a squealing dive assault, and may comply with instructions given to them by riders. Makes an attempt by the dohwar to promote house swine to different races have met with little success. Area swine might be present in MC9.​


zk0gxqxPeYvar4k__vnDDA_109U6nk7PKzxROQhyI40TxPC5W2eEZoH3ouNPQDDYnDO_1_QK-dolx0eztf-od1XotCHsGVGgm8coW9CSsEIuRBkSe4oulOXvvO-mRY0Z145R2d8B1ulhvDNZrQ

Spacesea Big (also referred to as a Rover Big)
The ancestors of spacesea giants had been stone giants introduced into house as neogi slaves. After escaping the neogi, these giants embraced the god Ptah, who graced them with improved intelligence and knowledge. In return, the spacesea giants dedicate their lives to exploring arcane house, both in their very own outsized galleons, or as employed crew on different ships. Not like their groundling cousins, spacesea giants develop hair. They typically form it to resemble the fashion of their god. Roughly one in ten spacesea giants has spellcasting talents. Spacesea giants are detailed in MC7.​


nkaYVE0EA38T2xxJJcjAAMC0xPIXtoHofsXXwqhl_2Moei3hOon8agaS7qg55oi6clY8X1y_qXmXcznVYYGG8d7JMQUyq9o2dFUgQCC38fW5NMzDhx38sHPrUNpdXfDTwNbV1TWRfV4JYApbVA

Spaceworm
These worms resemble sea slugs, glistening white in color and as much as three ft lengthy. Spaceworms fly by house in packs, attacking something natural. They eat lengthy furrows in wooden and flesh alike and have a selected fondness for consuming eyes. They proceed to eat till they’re giant sufficient to separate, forming as much as three younger spaceworms. Spaceworms have an uncommon immunity to all poisons and illnesses. Slime from a freshly killed worm can neutralise diseased wounds. Extra info on spaceworms might be present in SJR1.​


siJTr-Dfphmeh6zv5u0vaqCSWGxju1WL8-XQNdicXUNkJkbaK1QnLK48FpxRrxsG942ZA9x8DCqbOLqHMJ0Xjm3BViTEUWf4fgQ0c1iiQvf40s01G3kN2xJdpVmf0GzE5ZPHdyU-rj8Ugaoayw

Spirit Warrior
A spirit warrior (from MC9) is a gigantic undead insect that have to be operated from inside its chest cavity. Spirit warriors had been utilized by elven crack troops in the course of the Unhuman Wars, and most had been positioned in storage on the finish of the battle. Single person spirit warriors are about twenty ft excessive, and there are at the least three completely different variations of those. All spirit warriors have practical wings permitting them to make gliding leaps, ft that adhere to virtually any floor and at the least two clawed arms. A a lot bigger model, generally known as a zwarth, is piloted by a crew of 5-8 and is able to spelljamming flight, in addition to with the ability to amplify spells forged by these piloting it.​


RlePLpP6z1jY5oKbS5rjnSjrnZTkqqGaBSjBsmBNh-g2sbDchcjh8PDIaiQV3gveUcwQrZQfBBxf9c9H1AHH1LGxhk4IqMHm_5GYh9MAEd3qJUJKuthV0lhgalyddbZgBTpBW_6hD-X-KsMnDg

Spiritjam
If an evil cleric or wizard dies whereas spelljamming, their soul may endure as a spiritjam. A spiritjam seems as a diaphanous model of its former self, with eyes that sparkle like stars and prolonged fingers ending in claws. A spiritjam’s gaze can paralyse a goal with concern, its contact drains intelligence, and it retains data of the spells it knew when it was nonetheless alive. Spiritjams hate all life and sometimes select a house near delivery lanes to maximise the hurt they will trigger. Spiritjams are detailed in MC7 and featured within the journey Mammoth Issues in Du41.​


z72H83oEspoD6oRw0R-8dJ3NwEAvsyd-cP-HNNy9mf6z_3MSEnNi8wfiVjBsrADw6u-6m4rg81OX0eGQa8Mv2bxRI6coAJ83Yi3ht8hVn2L4PNk7UYvatU4Y80hjo3PygtxmqVLG82FEAS_6PA

Star Lancer (also referred to as a Vah’okay’rel)
A brand new creature from MCV1, the star lancer is a four-winged shark used as a mount by the githyanki. Star lancers are the reincarnated worshipers of a lifeless god, whose petrified physique drifts by the Astral Sea. When an current star lancer dies, its soul returns to the cavern shaped by the lifeless god’s hole hear. There it’s housed in a brand new physique that rises magically from the ground of the cavern. A star lancer makes a super mount for githyanki stealth missions as a result of it has an invisibility cloak capability that turns itself and its rider invisible till considered one of them engages with an enemy.​


rf560yLgvsbXeQJOzWjbq-la0w4AvTagRn31rHse8756yfX0kky3oM4RzbEpchQVrhNNTNEQR87zU3KLBypgkhqYutHq5-5wpA8EyimGkI2gyldov8zxCVNNaAegMf1kbv9Sy6tiOBZZu2w8sw

Star Selkie
In its pure kind, a star selkie has a bullet-shaped physique with sharp information fins and an armoured prow that serves as a battering ram. As soon as a star selkie impales a goal, it attaches as much as ten tentacles to empty the life from its prey. Star selkies are good creatures, and though carnivorous, they don’t eat humanoids. They’ve the flexibility to shapechange into people of exceptional magnificence and are typically fairly social and gregarious. Star selkies are clever and educated about Wildspace. They often come to assistance from misplaced travellers, main them to security. Star selkie leaders can forged a small variety of utility spells. The star selkie appeared in MC9.​


N5kd203ckRw3w6sFDr9IU-KHq5FMARNDLF6HcwWcfeXpJuKM6JsayBwPV914fsAF4ZWk8LzigFRXH8uzKiGQ0JlkIU7k_f5BHRQ2jYrBwLYFuRW2CLVxuvgIkcO5aRhZJHeHIpeq9FopwdNhLQ

Starfly Plant
The starfly plant seems to be like a big butterfly, however it’s truly the cell fruit of a plant generally known as a mother-tree. It has wings that convert daylight into meals. These crops are thought of omen by starfarers, and the fruit they comprise is scrumptious. A mother-tree germinates from a starfly plant that lands on a comet, consuming its minerals and finally rising into an immense tree, some 1000 ft tall. The gravity of those bushes might be sufficient to seed a brand new dwelling world. The starfly plant is the premise for the gadabout and the bioengineered ships utilized by spacefaring elves. It’s detailed in MC9.​


9fQIF68I4H-BXmqsW1vACFNQh06STJYsLEKSLqZQpN9rfmQ3g3QiBsE51E5Sm2yejI9XfBIGfFFJftXwiZHZhUSmatfbTQSm6PZ43FqsbkeH6UfNApzaUly7UuVTQEfyMp5Ia5ieGjR3oNlEkA

Stargazer
Explorers who stumble throughout a big mound of treasured stones on an asteroid might have their hopes of straightforward treasure dashed once they uncover that the gems are connected to an eighteen-foot lengthy lizard that shoots lightning bolts from its eyes. Stargazers (from MC9) take pleasure in basking within the daylight falling on giant asteroids however are voracious killers when wandering animals or adventurers stumble throughout them. When crucial, they will propel themselves into house utilizing their highly effective hind legs and roll right into a rocky ball, hibernating till they encounter a ship or one other asteroid.​


Steelback Beetle
Enormous beetles with reflective metallic shells, steelbacks roam the sun-drenched parts of the earth world Radole. They’re senseless killing machines, preying on different beetle-like creatures native to the planet. A steelback beetle has an almost completely hemispherical shell, held off the bottom by three dozen multi-jointed legs. These legs enable the beetle to maneuver a lot sooner than is perhaps anticipated for an enormous creature. A beetle will both trample a goal or use its lengthy, serrated mandibles to inflict substantial biting injury. Steelback beetles are immune to fireplace, electrical energy and poison, however are weak to chilly assaults. These beetles typically hunt solo and typically in small teams which kind and disperse seemingly randomly. They reproduce by parthenogenesis. Steelback beetles are detailed in SJR4.​


USjdFTKSC4Yj6wuvjn2aCvdmoEMsUIyWmAvmxUss8ptAM_8B4Muk55jjFxJWSpZOVw8OwGdfzZoOp-zqzCoX7k3If2MT2VjoRO9CmbDLUt84P2lrrfgvPMAQxgm2n3Z53emYuZFxIsSPezXGHg

Stellar Dragon
A stellar dragon is highly effective and really giant. The oldest specimens have our bodies stretching practically 200 miles and tails twice as lengthy. They’ve deep purple scales adorned with numerous gems, two fins operating the size of their torsos, and 4 monumental lace-like wings. Stellar dragons are impartial, and rarely deign to work together with humanoids, until they provide info new to that dragon, since these dragons actually eat data. Stellar dragons have a gravitic breath weapon, can teleport enemies hundreds of yards away, can summon allies of immense energy and have practically limitless spellcasting talents. Stellar dragons are present in MC9 and on 1993#3.​


EEHjMAFa4WcL97UD1rgx8TZqy7pq9Alu6gEMsghsuyfyJdhrpiolzZWEwRFjG3RtJz9z_5PIwmM7KSmKH1OhuPK3oajFUh4U1GpdrVb_yiN-jbKP7Zm93a4LwDVs2n2uoZ2-75JscKzWGlS1tg

Stellar Undead
Basically Spelljammer variations of zombies, stellar undead are uncommon in that the vacuum of house causes them to decompose very slowly. This enables these undead to fake to be sailors stranded on wrecks and lure passing ships in to assist them. They sustain the pretence of being alive till they finally lose their self-control and assault, sinking their enamel into the primary heat flesh obtainable. In addition to their chunk, stellar undead may also assault with their claws. They not keep in mind methods to use any weapons or magical objects they could nonetheless possess. Stellar undead are present in MC9.​


-AkbIab61O5KXXqo_AEyFRRcZkGRYgThBvx8fNu3vPmNczqbFE3wYe_WBIyRYYmGM_X9_F6Fc5C9qSz7-V6Tlj5QgtipPFm1P-BNPcilu3SwStwFOL-mvyvPeQU4IRYaeSzf4aHS2mC4nWBAcw

Strangler
Native to the disk world of Plata (SJR4), the strangler is a carnivorous plant with a spherical central physique about three ft in diameter, and eight vine-like tentacles stretching some twelve ft outwards. Though it’s inexperienced in color, a strangler doesn’t solely depend on photosynthesis for diet. If it senses a close-by creature, the tentacles lash out and try to attract the prey right into a mouth on prime of the central physique. The tentacles additionally secrete a paralytic enzyme. Though harmful, stranglers are motionless and might be prevented. Aarakocra take into account their purple flowers to be a delicacy.​


kW95IqAeZwNwFkXGVwM9Dc0JN1MrFFSC_h0EMRxPnQWhqtm1cetBYr8A8CoxcyZPde83y7uW4umCAa8g3gDaDicbzdGXKujJgk4ytSq0agP28He5lwkw4xRDX7P7H0eeBmu5TDVagNXggVDIGg

Solar Dragon
Playful, benevolent dragons that reside on the floor of suns, solar dragons start life colored fiery purple and progress by burnt orange, good yellow and bluish white. As nice wyrms, these dragons shrink again all the way down to hatchling measurement and switch white. Once they die, solar dragons collapse to kind a sphere of annihilation or, extra not often, a properly of worlds. They’ve a spread of warmth and light-related spell talents and may spit fireballs. Solar dragons produce a particular saliva that protects their treasure from intense warmth, and can be utilized to coat their fireballs to delay the blast. Solar dragons are the mortal enemies of moon dragons. They are often present in MC9 and on 1992#530.​


omVYgEpjwuzrxf-gdbd_U9PKv7VkRVnIslPGqos0nFfHRDjQoc0HqSelJHjsLAzUzL2voyzyvQPcR0wKV-xRs-VoSf2gUHfkET5Va0D_gXBWDLkVJEqhxmF89V0ga9mwPdGwrebu0gpiQjfuUA

Survivor
A high-level humanoid who has fallen into the phlogiston might turn into trapped in a state of suspended animation. Over time, the unique vapours of the phlogiston impact their thoughts turning them right into a survivor (MC7). When a survivor is rescued it’s going to awaken from its coma, however just for restricted durations of time. It’s going to steadily take over the minds of the crew of the rescuing craft, turning them into slaves over which it has full management. Starved of sensations for therefore lengthy, a survivor is pushed solely to accumulate extra slaves in order that it could possibly expertise as a lot sensory enter as doable.​


7gcpjQja3Vfxx7ehvx8e7rO48mytR-sXvwl04uYeISkNVBqhK_SDKRLyrzn4UmHmdLaL3OK2m-YdI_9C_ww_UPHrpP3h-HmEEFVEygSwUeYYitsG2Z0dECnIhlTdVtgZ6Zh8kz_P-WXNfrxBKA

Swamp Big
Swamp giants are a extra civilised offshoot of bosk giants, from the planet Chislev within the Krynnspace system (SJR7). The place bosk giants have unkempt inexperienced hair, swamp giants braid and embellish it. They put on the skins of inexperienced dragons, which in addition they hunt for meat. Some communities farm a ricelike crop. Swamp giants are peaceable and usually solely combat to defend their territory if negotiations fail. Spears are their favoured weapon for looking and defence. All swamp giants can forged entangle and plant development, and a few turn into shamans proficient in quite a lot of druidic spells.​


L-J1mlRc9q7cCB9ahl25qX0lVcTMybsNK0JbxztzOtPu-VvlYxvD1dGSjFwbd2QALidxrMSvHc_LJUVfXtj-xYBMK54KJAABKDQFcrUHNliCkvs6fImr9qvUlxrnrDp-iugVMMRDTvejfieLRg

Syllix (also referred to as a Sathar)
The syllix is an clever creature initially showing within the Star Frontiers sport because the sathar. It has a segmented physique with rubbery tentacle-like limbs and strikes both by slithering or strolling upright. Syllix have an uncommon inhabitants cycle. They breed quickly till their residence location is saturated. At this level they produce a unique form of offspring, generally known as mage-stars, who have to be consumed enzymes extracted from the dwelling brains of creatures the syllix have enslaved. The mage-stars can spelljam and transport the syllix inhabitants to new properties in a course of known as the Eruption. Syllix might be present in MC7, on 1993#19 and have within the Wildspace journey in Du71.​


Zv-StLjJmMrU8JLjj-KGsa1wyW9VGbcqh1IPVAkxjZN09gRmc19cdXYZaRsWVoV9yFhXL1J_a2hNjK95x5WGLNYYDMcCPfl3hAvhjTdKHB_dQ6Vk6V2aP3Qs8KXycuWiOuBnSSnblPGKVmgLmg

Symbiont
Symbionts, or extra precisely energy symbionts are tiny, ¼-inch diameter creatures that look a bit like a fungus. They’re darkish brown, altering to rust colored whereas feeding. Symbionts haven’t any offensive capabilities however drain the magic from objects. They’ll sense magical auras and transfer slowly in the direction of the strongest auru they will detect. Spells forged at a symbiont are mirrored again on the caster. This may be helpful to ships beneath assault, because the symbiont solely must be included within the space of impact to have the ability to replicate a spell. Symbionts are described in MC7.​


Tender
The constellations of Clusterspace are intense flames on prime of gargantuan towers fabricated from crystal girders and black twine. The towers had been constructed by, and are maintained by, a bunch of contemplators who reside inside them. The contemplators are, in flip, protected and sorted by creatures known as the Tenders. Created by the gods whose constellations they defend, the Tenders are fabricated from flesh and blood, however don’t age and have restricted psychological capability. They’re linked collectively by the consciousness of the god who created them, and all the Tenders of that individual god work collectively as a staff. Tenders converse solely to problem those that attempt to enter one of many towers they defend. The Astromundi Cluster is obscure concerning the look of those Tenders, however they’ve two fist assaults, so are presumably humanoids.​


GPlNcXQ_a5znlCZLqBog4OmDj7w3X2soW-cn1mt2T5OVrHLqzgxStmMOp20Yb2aULBBpUc_4aw5iVmA4KF99MLF0d7Ai8s5iPuL6V6nqZYGym97NUVp-7lX7IGLXIifBnLFxKEkwv_8YWAgc-Q

Thagar (also referred to as a Beholder Eater or a Grimgobbler)
A thagar is a rubbery-skinned sphere, about seven ft in diameter. As much as sixteen lengthy, serpentine necks with toothed jaws lengthen from the central physique which can also be noticed with greater than a dozen eyes. Thagar are proof against many spells and extremely proof against magic generally. They’ve a magical organ that lets them levitate by house. Though they’re notably keen on beholders and different magic-using creatures, thagar will eat virtually something, together with younger radiant dragons and umber hulks. Thagar are detailed in SJR1.​


47_bDqypWm_yoduF5I5BSY55787rWW2wroguiMcx2p1PKi4_q2A5mfX_pFlHojYg7Cub5RZvASs4Z98B4RxS-tREvHBtQeQ718uGUDEwyPYuvqcvthgR_5DKqI3RgVllfzU5bllfXJBsahY4eg

Tinkerer (also referred to as a Big Bubble)
These weird creatures are four-foot broad spheres with six eyes, giant mouths and 4 dextrous arms (or probably six arms; the textual content contradicts itself). Their identify is their nature, as tinkerers like to switch all kinds of issues: gear, magical objects, and even different beings. They’ve blended success with regards to different creatures, however there are examples of wonderseekers and reavers who’ve weapons as functioning implants. Tinkerers will not be hostile, and sometimes hitch rides on spacefaring craft the place they get in the best way as typically as they’re helpful. They require little meals, however have a selected affinity for sweets and sweet. Tinkerers might be present in SJR1.​


xbAHSzbEUuvRloftloTW75Dbmk-o31YtTIubkTrL9Aqs9LVi76WcbQu1BYz-3ar9guqPkrjCAce5vYIH_uVqlVZwrUWC03mZ9TpCQN-Yx3dY21FPl50rIqUlEgrXplIct4hHlsJNLnMi-VxwIg

Undead Hulk
An undead hulk is actually a senseless zombie created utilizing a magical ritual identified solely to neogi. Every limb, that head and the torso of an undead hulk should come from a unique umber hulk. An undead hulk is beneath absolutely the management of its creator, however might be turned by a cleric. It assaults with claws and, if each claws hit, an additional crushing assault. It lacks the confusion gaze of a dwelling umber hulk, however beneficial properties some magic resistance. The undead hulk is from Dr184.​


MshceMjLWkRyq-E7au8ppAv7a6LFBZVRr8kkRq6HuP_A78VMN5GYTHwRSzLO3ZbMKZ3UYBGYVtnvX_mY0MUtvKCyI83mop6dPEPMPZhL_sOcBg9bakl0cRTv0S5PXxrqbBTvghA5WAzAbbFKdQ

Undead Outdated Grasp (also referred to as a Night time Neogi)
Not all neogi readily embrace the destiny of changing into a Nice Outdated Grasp. Some spellcasting people as an alternative use their magic to turn into undead. They turn into outcasts, divorced from neogi society. Undead previous masters look much like regular neogi, however with eye sockets lit by ghostly lights. Over time, their flesh shrivels and their pelts fade. Undead previous masters proceed to develop their spellcasting talents. They cease producing the poison made by their dwelling kinfolk, however achieve a paralysing chill contact. Undead previous masters are described in SJR1.​


HxMbhD0OSc__IR9Saek9Knubreexd8eHxhI13xxlqUW8xFj7WWV8_qz4SSVjWHrPqOZBH691Fb5UrI_pETv7wBAl6NwMV8LIrYtaV1iYT4ZWTpjAbfxAcqDDk2oVGTqvFahftMszizeOfGoqKg

Vodoni Breeder
Pressured to flee Vodonispace when the system’s star exploded in a supernova, the vodoni aggressively conquered a variety of close by crystal spheres, creating the Vodoni Empire, as described in SJA4. Vodoni breeders are the Empire’s nobles. Human in look, they’re competent warriors and spellcasters. Residents highly effective sufficient to problem their Emperor’s insurance policies are “recruited”, reminiscence wiped, and retrained to turn into loyal servants. Breeders get their identify from their function in creating the enforcers and conquerors. They continuously tinker with their creations’ genetics.​


9lbab6G6byxpCVqSNvoS9mkwhZ0Pi85rjwTmsYiuJ-oNCTqLTsfCZzdqwQyc71iraVP62eGoZdy7UU3IuGPW5Jqn_HFguXAJ-ltqL-rUbBdpi8jzcrV2bDshMgGgws7vsQm6xIzBsSt1vHi4dw

Vodoni Enforcer and Conqueror

These magically created beings (from SJA4) are made by the Vodoni breeders. Potential enforcers are contaminated by a particular, extremely virulent type of lycanthropy which turns them into practically senseless beings. Probably the most promising of those are fed a particular poison, which both kills them, or turns them into an enforcer. Enforcers seem wolf-like of their regular kind, and alter right into a extra rabid kind once they go right into a blood rage. They’re combating machines, normally armed with magical swords, however succesful with their claws and bites. Conquerors are extra highly effective variants.​


zSydDXC7y3I9sKRbGKxyjjdvedLEtoVnzo1VzF4ZU0zOek1Ilw-qjaAA4fM0qD5T9xdSLXy13TXVzDDErxozBv4Ic2TTmZ9fEkqsDbviO2LWLaP33B_n6PG5aqYf57JC3Yt6aJqbcI8ioS6_kg

Vodoni Area Spider
Area spiders are giant crystal spiders, doubtless associated to crysmals. They’re partly natural and partly mineral. They’re clever and shy, and so fanatical about protecting their lairs secret that they assault anybody wandering into one with their pincers and toxic bites. Along with 30-180 bizarre house spiders, a lair usually additionally homes 3-18 diamond spinners and one grasp spider. A diamond spinner is barely extra highly effective than its kin, and able to 150 foot jumps. A grasp spider is the oldest spinner in a selected lair. Area spiders are detailed in SJA4.​


hp8QCX-OMJUKw5R0ScvtwN_yzhv3cb7BPBBjrotDxfTJB864KEEH-PI5s95XzY1gL_nUqkd3z2--Ep1XsCht9GnrYM0CujN9Oks0Sm0FkF0RLq96uY4roawRigbezxBqwMHhNN3moFFHgjgWhQ

Watcher
These six-foot-diameter beholders rank pretty low within the beholder heirarchy. They’re liable for recoinnaiscance and knowledge gathering. A watcher has three giant eyes round its circumference, one other giant eye on prime and 6 small eyes round its crown. It has a big mouth with a prehensile tongue and a big greedy tentacle connected to its underside. The 4 giant eyes every have two or three powers. These are usually utility powers fairly than offensive in nature. Watchers are detailed in MC7, MM 2e and IT.​


F-AUjwOvdKeiMRgn0qfRKG1RO-xWP-pitA1k0HCmzF8et9VI4Q8NXD-j5_8ElSDL_6hlHb6zBxk1wkLY89K0MjSfTeXnCAtxLYmprdwYBTHFVkUzFVO0VCHZZXeSoYw5vzQblN04jxJyQOw1pA

Witchlight Marauder
Witchlight marauders had been created by orc shamans in the course of the Unhuman Wars. Most of them had been fortunately worn out, however a number of have been preserved as doomsday weapons. A gargantuan, 200 foot tall slug-like monstrosity, a marauder funnels every thing in its path into its enormous maw, periodically spitting out smaller marauders that likewise eat every thing and produce even smaller tertiary marauders. There exist monumental (1000 foot), barely extra reptilian, spacefaring marauders that develop the first marauders to be despatched to worlds the house marauder is passing. Marauders are detailed in MC9 and featured in SJS1 and SJQ1.​


-6sYX_i2_XXdoJ4OVjpYrE6pYgNxoNZst-FC07XNtNWunWwhOpHzDOf-m-ZUlKNPko2PrDWI2Ktpaomo4Wq5hw01NMLQeujhvnkmc4pzf7mYjph2-sRrLs-yV7QwN99nKAkHhYSEU9W-O6pdVg

Wizshade (also referred to as a Spellshade)
Wizshades are whimsical beings that appear to manifest from the substance of the phlogiston. When one seems, it seems as a robed human arising from a swirling vortex of colors stretching off into an virtually imperceptible twine. Wizshades can forged any wizards spells, and once they forged, they forged a very random spell. Wizshades are successfully incorporeal. They are often countered by spells forged at them or harmed by magic weapons. Particular person wizshades fluctuate from useful to hostile. The wizshade first appeared in MC7 and later in VGtATM and MCA4.​


DXScPwGD0xCBSGqH1OcOq8zzLebYwcvTp6GrmrD4mNZyVMv54eSi0IAcFk3B8azxVBjc8Daxzy5fr1O1UMVg8u-CUc8Vc90Qmv12YK2Y2794RB43JYPkKxmUw637x5tVV8AUMe3HOMtU1eh5-g

Wonderseeker
Human misfits who depend on potions of longevity to outlive prolonged house journey, wonderseekers reside to fulfill their very own private whims. All of them are warriors or rogues, however some have additionally inherited spell-like talents equivalent to dimension door or telekinesis. Wonderseekers typically use magical swords and wands and put on frilly, improbable garb and physique adornments. They typically feud amongst themselves and have a posh ritual involving a number of assassination makes an attempt they they use to resolve critical battle. Wonderseeks are present in SJR1.​


29BgZYCp8jWPnI428gI4h88u2XgDBsOBBUkE1pJ9WTeuXw2rD0P1OnenB_ulx8ciHgh3bdHYJtK9xASbZqrDUr8Joy7tyqohYHkoeCJswBPG4BIeIioyDJP_ZAoBbLfiRGA8vF_BI8Il0kvD8A

Wryback
Small humanoids with blue-black to green-gray pores and skin and rubbery our bodies and limbs, wrybacks are malicious, theiving creatures who stowaway in teams on seagoing or spacefaring ships. They’ll manipulate objects with each their arms and their ft and are wonderful (and silent) climbers. They combat with their claws, however choose to hide themselves and assault with the advantage of surpise. Their rubbery nature makes them proof against bludgeoning assaults. If uncovered to poison gasoline or lethal air, wrybacks enter a state much like feign demise. They appeared in MC7 and on 1992#499.​


NsHUrgJ_Yj5-kCQe5rXUys8YwTtiCxmfKcQOVNiPTdbXp6SB3DV_8L6UrAxpJTUaIuszeSK5o32WlzoJt13ArV1ZLIB-nUqbzaXuHsaUtzcUZ5T9YUyGvg3SEYvNc00OrTS-xTinxs3K_nGUBA

Xixchil
Xixchil are mantis-like creatures associated to thri-kreen. They specialize in physique modification surgical procedures, each for themselves and for others. To assist this, they will produce an anesthetic that they ship utilizing their bites. They’re additionally able to producing poisons. Most xixchil keep away from battle, however some specialize in fight, and may have particular weapon limbs and different battle-related adornments. Xixchil originated on a world with many pure predators, so females produce dozens of eggs, and the newly hatched younger duel and eat one another till just one or two survive. Xixchil appeared in MC9, CGR1, MM 2e and have their very own ecology article in Dr266.​


0XS-HKQd9bys1Zi1IPJPmKkRSR4sljwiXuJoL6t40MIrEDH0UJETNxzArGwbOBfoa5uJAFSR0FNWbQEfTATI_SWzjYVuel87RoB8apsE4K4qySzpnatemJScdypbHRvGqhP35keSPNHURwh61w

Yggdrasti
Yggdrasti are one of many new creatures from MCV1. Gargantuan splinters of the world tree Yggdrasil, they fly by Wildspace and the Astral Sea. They seem like lifeless bushes coated with barnacles and trailing a withered root system. Since yggdrasti have their very own air envelopes and gravity planes, they often have hitchhikers hiding of their inside cavities. Yggdrasti hate different dwelling issues and can assault any settlements or ships they arrive throughout, utilizing their roots or a particular lightning discharge. They may typically land on planets and bury their roots to seem as regular bushes.​


IlSDgYV60mSnheD3m3ypaY_nwU_Rr8JN9RCOnWAUIhne5llYZAWksFVxHphRNQEpces2fJuJ-zBopCJBpNUmJrniSrgUlJ3d6XppmhEvj2R10kNRs1u3Vk-4jsd9by_nenV0TVJPhhKvgOrL2Q

Yitsan (also referred to as a Treasure Bane or an Intruder Inside)
Solitary egg-laying predators, yitsan (from MC9) are ten-foot excessive with eight-foot tails. They’ve grey-green scaled pores and skin and clawed four-digit arms and ft. They lack eyes and sense their environment by tasting the air with their tongues. Yitsan steadily utter hisses, shrieks, roars and growls, however it isn’t clear if these are a language or just noises. Travellers typically find yourself with a marauding yitsan aboard after untentionally loading an egg as cargo. Yitsan are keen combatants, assault with all of their claws, a harmful chunk, a tail slap and a path squeeze.​


OZV8bx7paeOIWfFTAAuGKpz0bt_YRXuOmIAUYzp6gmSyAt7Z5CjaX_sjIMYak_BU-vaoScAQBVEF79oBZsaspl2fnYHII2zvWLdM8JX2GlGx-QQL4v4Joe560G_4vUYj6zs-p7SH67mmUZVuXQ

Zard
Zards are small blue-green colored reptiles with six winged limbs and tiny greedy claws. They journey by house in swarms of as much as 100 interlocked people. Zards navigate utilizing a form of squealed sonar, since their eyes have atrophied. A zard swarm heads for a detected object, and as soon as it lands, every zard begins to devour something natural it could possibly search its enamel into. When they’re properly fed, zards are peaceable creatures, however they’re voracious when hungry. Ravenous zards will activate one another. A number of clever species additionally eat zards. The zard appeared in MC7 and 1992#500.​


6PiMNMmKjMVwoFeDz0TT6lDTPUVPgdH78FvAWxLYNBkBRnTk4EyJLsJL1rZNNdY5ZMXC1PMxZh3-2RD3RqYV8ccp4VCM1vPEyirLzND5qTILba72k7ojNGdzaUcr4uxus5fG1QtKTV_hNscFLA

Zat
Gargantuan dwelling planes, zats soar by the fire-ring of the planet Garrash (from SJR4), apparently utilizing their fins to harness gentle stress for motion. Zats are very smart however have minds radically completely different from most life-forms. They’re peaceable creatures however establishing communication with one is difficult, and might be of restricted use, since zats have an interest solely of their native house. Zats use magnetic fields to speak practically instantaneously with one another. They’re usually immortal; and killing one zat alerts each different zat inside a spread of 75 milliion miles, all of whom will really feel a robust sense of enmity in the direction of these liable for the primary zat’s demise.​


btT8i6Bq-ooO40EGwbjdNZcuLKxx3sHg41g9NJewiuyviXy_5UIvOwI_y9b-dbbj_NBS4f14cTnaDQOeitAu1np1XEHGqoDLCw_not5ETQJJSBmJH9Z6Va-YumxComS_mpTU1khN4ydd0lYbpg

Zodar
Highly effective, enigmatic constructs resembling fits of obsidian armor, zodar are invulnerable to every thing besides bodily assaults. They’ll converse solely thrice of their lives, can forged solely three spells (any spells) of their lifetimes, and may forged want as soon as per lifetime. In MC7, zodar are implied to have a reference to the bodily buildings of crystal spheres and purported to be enterprise missions regarding the spheres. The FF 3e model removes this hyperlink however retains the zodar’s nature mysterious. A zodar typically be a part of an adventuring celebration, both collaborating or just silently observing. The zodar is confirmed as returning within the Temple of Gentle journey in SaIS 5e.​


KCqmRCZUg2Fb_gHH_COhgZGE-FigZn6_ep-dFi7ZByrPNpQ4cucEoE5SmcyJP6RuiIePCo6UHnwLlN5r6NIMURUA7OGzNMUxXaqmwciEMITkfqYb31ijj0L8iiKiyzAoBiThHhYZB3s-e9u99g

Zurchin (also referred to as a Star Urchin or a Area Porcupine)
Tiny spherical mollusks with many spines, zurchin (from MC9) are comparable in look to their oceanic counterparts. They’re discovered scavenging on the rocks of asteroid reefs. Zurchins can fireplace toxic dart from their spines. When a dart lodges in a creature there’s a small probability that it incorporates an egg. In the course of the week after implantation, the egg-bearer loses curiosity in meals, turns into confused, extraordinarily itchy, paralysed and finally dies. The eggs hatch into new zurchins which feed on the lifeless host. Eggs can even lodge in wooden, doubtlessly inflicting a sudden outbreak on a ship. Neogi take into account zurchin to be a delicacy and specialist cooks pay handsomely for his or her meat.​


That brings us to the top of Monsters of Spelljammer.

What are your favorite Spelljammer creatures? Which of them are you hoping to see within the upcoming Spelljammer set? Which of them are you hoping stay eternally misplaced within the phlogiston?​


Sources

1991​

1991 Buying and selling Playing cards​

1992​

1992 Buying and selling Playing cards​

1993​

1993 Buying and selling Playing cards​

AC​

Astromundi Cluster, The​

ALQ4​

Secrets and techniques of the Lamp​

CC4​

Cloakmaster Cycle #4: The Radiant Dragon​

CGR1​

Full Spacefarer’s Handbook, The​

CotSQ​

Metropolis of the Spider Queen​

Dem​

Demonomicon​

Dr159​

Dragon #159​

Dr184​

Dragon #184​

Dr214​

Dragon #214​

Dr266​

Dragon #266​

Dr339​

Dragon #339​

Dr350​

Dragon #350​

Dr417​

Dragon #427​

DrA1​

Dragon Annual #1​

Du34​

Dungeon #34​

Du36​

Dungeon #36​

Du41​

Dungeon #41​

Du45​

Dungeon #45​

Du63​

Dungeon #63​

Du71​

Dungeon #71​

Du155​

Dungeon #155​

ELH​

Epic Stage Handbook​

EPH​

Expanded Psionics Handbook​

FF 1e​

Fiend Folio (1e)​

FF 3e​

Fiend Folio (3e)​

FOR2​

Drow of the Underdark, The (2e)​

IT​

Monstrous Arcana: I, Tyrant​

LoM​

Lords of Insanity: The Ebook of Aberrations​

LoS​

Legend of Spelljammer, The​

MC7​

Monstrous Compendium Spelljammer Appendix​

MC9​

Monstrous Compendium Spelljammer Appendix II​

MC12​

Monstrous Compendium Darkish Solar Appendix: Terrors of the Desert​

MCA1​

Monstrous Compendium Annual Quantity One​

MCA4​

Monstrous Compendium Annual Quantity 4​

MCV1​

Monstrous Compendium Quantity One: Spelljammer Creatures​

MM 1e​

Monster Handbook (1st Version)​

MM 2e​

Monstrous Handbook​

MM 3e​

Monster Handbook (third or 3.5 Version)​

MM 4e​

Monster Handbook (4th Version)​

MM 5e​

Monster Handbook (fifth Version)​

MM2 1e​

Monster Handbook II (1st Version)​

MM2 3e​

Monster Handbook II (third Version)​

MM2 4e​

Monster Handbook 2 (4th Version)​

MoF​

Monsters of Faerûn​

MotM​

Mordenkainen Presents: Monsters of the Multiverse​

MotP 3e​

Handbook of the Planes (third Version)​

OotA​

Out of the Abyss​

P55​

Polyhedron #55​

PMCA2​

Planescape Monstrous Compendium Appendix II​

PO:SP​

Participant’s Possibility: Expertise and Powers​

PsiH​

Psionics Handbook​

SAiS 2e​

Spelljammer: AD&D Adventures in Area​

SAiS 5e​

Spelljammer: Adventures in Area​

SJA1​

Wildspace​

SJA2​

Cranium & Crossbow​

SJA3​

Crystal Spheres​

SJA4​

Beneath the Darkish Fist​

SJQ1​

Coronary heart of the Enemy​

SJR1​

Misplaced Ships​

SJR2​

Realmspace​

SJR4​

Sensible Planetology​

SJR6​

Greyspace​

SJR7​

Krynnspace​

SJR8​

Area Lairs​

SJS1​

Goblin’s Return​

SS​

Savage Species​

SW​

Stormwrack: Mastering the Perils of Wind and Wave​

TI​

Monstrous Arcana: The Illithiad​

UA:TotM​

Unearthed Arcana: Vacationers of the Multiverse​

VGtATM​

Volo’s Information to All Issues Magical​

VGtM​

Volo’s Information to Monsters​

WCC​

Warfare Captain’s Companion​

[ad_2]

Source_link

LEAVE A REPLY

Please enter your comment!
Please enter your name here