Dragon Quest Treasures Assessment | RPGFan

Dragon Quest Treasures is a prequel to Dragon Quest XI, that includes everybody’s favourite rogue siblings, Erik and Mia. In Treasures, they’re rogue youngsters, bored of life with the Vikings. They’ve their eyes on one thing shinier, so that they set out searching for adventures ending in treasure.

And thus, they discover them. Erik and Mia are whisked off to Draconia, a bunch of islands within the clouds which have fallen on arduous occasions. Of their adventures, the siblings scour huge lands searching for treasure, befriend archaeologists, construct a base to retailer their trove, and combat off pirates seeking to run off with their hard-found shiny objects. That each one feels like a make-believe recreation that neighborhood youngsters would possibly provide you with throughout a weekend hangout.

Don’t count on something too heavy; Dragon Quest Treasures is on the lighter facet for the sequence. Although it stars a pair of characters from Dragon Quest XI, there’s no darkish historical past of how that recreation’s setting of Erdrea got here to be, and also you gained’t unearth any backstory exploring Erik and Mia’s relationship or household. The narrative just isn’t grand, sweeping, or earth-shattering however a easy, gentle youngsters’s fantasy that so occurs to star these two throughout their youth. They develop a relationship with two tiny creatures, a small cat with wings named Purrsula and a small pig with wings named Porcus, who give them a hand discovering their bearings round Draconia.

Characters fight enemies in Dragon Quest Treasures.
Melee fight is easy, however the distant surroundings makes the battle worthwhile.

As for what this recreation is, that’s not straightforward to outline. Yuji Horii and firm tried one thing new, and it’s slightly little bit of numerous issues. Dragon Quest Treasures is a component monster amassing, half base constructing, and an entire ton of exploring an enormous open world. Greater than something, because the title would allude, it’s about trying to find treasure. As in any open-world RPG, you’ve gotten a hefty quest log. Whereas many of the sidequests are of the “go to a location” persuasion, the principle quests largely have broader targets, comparable to leveling up your treasure-hunting operation. The way you go about doing that’s largely as much as you. You finally uncover essential quests with extra concrete targets, however even these aren’t so simple.

In contrast to mainline Dragon Quest video games, the whole map is open from the beginning, with no arduous boundaries blocking the best way. After all, it wouldn’t be a lot of a recreation if there weren’t some obstacles to beat in your strategy to your vacation spot. Erik and Mia are merely human youngsters, so that they’ll must get by with slightly assist from their monster mates. In Dragon Quest Treasures, every monster you acquire has a Forte — a particular motion potential that helps Erik or Mia get to these hard-to-reach locations. Drackies provide the potential to glide for a distance, and the number of little hogs in hats are speedy and dash to get you someplace in a rush. There are 5 Fortes: Dash, Launch, Glide, Stealth, and Scan. As every monster solely has one, and also you solely take three monsters with you whereas exploring, the necessity to contemplate occasion composition comes into play. If Horii was trying to transpose Dragon Quest right into a Breath of the Wild-like expertise, the Dragon Quest workforce has largely succeeded in creating an open world that leaves gamers to their very own units and nonetheless looks like Dragon Quest above all.

It’s an impressive world. Every of the 5 islands you discover is splendidly crafted, together with separate areas with distinctive landmarks. As Draconia rests on the again of an precise deceased dragon, you’ll be able to typically glimpse options of the dragon itself off within the distance towards an ever-changing sky. In case you see a spot, which means you may get to it. In between your self and people distant areas lie pure lands with bits of a once-vibrant society now in ruins. It’s apparent that the Dragon Quest workforce needed to offer many treats for gamers to find. In all or any of Dragon Quest Treasures’ 5 islands, I like to recommend that you simply climb to the very best spot you could find and take a second to survey the breathtaking landscapes. There’s a lovely lore about Draconia that you simply’re fed a small bit at a time, often by finishing sidequests, and I used to be at all times hoping to find extra.

A character rides a robot in Dragon Quest Treasures.
In case you can’t stroll there, some monsters, comparable to robots, might help you glide there.

It’s a superb backdrop for trying to find treasure. If Breath of the Wild’s Captured Recollections had been developed into a complete recreation, it could most likely appear like Dragon Quest Treasures. Once you method a buried treasure, your monsters warn you that there’s one thing close by, and every of the three offers you a restricted image of the spot the place the treasure is. Once you get shut sufficient to the spot, it glows, and you’ll dig it up, which requires holding the dig button till you fill a meter.

The treasures themselves are a love letter to Dragon Quest followers and embody statues of characters from the sequence, weapons and gadgets each uncommon and customary, and even some real-world Dragon Quest merch comparable to playing cards from the buying and selling card recreation. Every prize has a price that will get plopped on prime of the entire quantity you’ve gathered to this point to indicate how proficient your gang is. Sadly, these treasures are merely for present, to be locked away in your vault for safekeeping, and none are for sensible use as treasures often are in different RPGs.

Altogether, Dragon Quest Treasures’ treasure searching is a enjoyable loop of preparation, exploration, and discovery, the place you go at your individual tempo. Or you’ll be able to overlook the treasure so long as you need and simply discover. Sidequests provide one thing extra concrete to do if you would like a break from wandering round, often requiring that you simply get to a selected vacation spot and typically ship some gadgets upon arrival, and the rewards are sometimes spectacular. Whereas your actions typically completely have an effect on the world round you, your footprint is lighter than in some open-world video games.

A treasure is on display in Dragon Quest Treasures.
This beautiful chook is price cash!

As excited as I used to be to discover Draconia, I used to be equally unenthusiastic about combating the creatures residing in it. On the one hand, it’s refreshing that the core gameplay is exploration centered. However fight can be a essential part, and it’s lower than spectacular. Melee fight is carried out by mashing the assault button. That’s it. There are not any weapon upgrades, simply the siblings’ bejeweled daggers, so there isn’t a selection. Utilizing the catapult (assume slingshot) affords slightly extra. Once you intention, the digital camera zooms to an over-the-shoulder view, and also you’re nonetheless free to maneuver whereas doing so. There are numerous pellets for ammunition that may deal elemental harm, inflict standing results, and even heal allies. You possibly can craft extra sorts of pellets by discovering recipes. However you primarily assist your monsters, who do a lot of the heavy lifting in fight. Boss fights are extra interesting than randomly combating monsters within the area, however primarily due to their spectacular look. Although it dawned on me that mashing the assault button was not considerably completely different from what I might have achieved in a conventional turn-based Dragon Quest recreation, there’s little satisfying about Dragon Quest Treasures’ fight.

Your monsters act virtually solely on their very own. You’ve gotten two instructions: go and are available again. At first, I discovered my occasion’s self-initiative irritating, although I finally grew an appreciation for it that turned again into irritation. They exhibit the eye span of my 1-year-old cat, who nonetheless needs to chase something that strikes throughout his line of imaginative and prescient. The primary time I went out to discover in Dragon Quest Treasures, I set my navigation mark to a sidequest that was a terrific distance away. However I used to be solely within the area for a couple of minutes earlier than they discovered extra treasure than they may carry (monsters have to hold treasure, and so they have a restricted capability), and so they additionally ran off to assault any monster within reach, whether or not I needed them to or not. However I grew to understand my occasion monsters, as they might clear up close by enemies whereas I wandered round in quest of treasure, selecting up straightforward expertise. As I began to push into areas with higher-level monsters, I might attempt to keep away from fight so I wouldn’t get destroyed, however my monsters nonetheless attacked something they noticed. I might then must go and save them and the treasure they had been carrying.

Monster amassing can be a significant a part of Dragon Quest Treasures, although it’s a lot less complicated than in video games like Pokémon. Once you defeat monsters within the area, there’s a risk they’ll be impressed with you and need to be part of your crew, although it’s essential pay them gadgets earlier than they be part of. There’s no breeding or everlasting stat boosting aside from selecting up good old school expertise factors by battle. Gathering and fight in Dragon Quest Treasures are so easy, but there are such a lot of programs and stats that don’t appear to make a lot of a distinction, at the least not till you get into tougher post-game content material. These had been points I shied away from, and I discovered that fight largely hinders the wonderful expertise of exploration. It feels as if the builders needed to do an excessive amount of and weren’t capable of give each facet the love and a spotlight they dedicated to crafting the world.

A list of monsters is displayed in Dragon Quest Treasures.
These eligible monsters are searching for love… and cost.

The basic Dragon Quest music is employed in full power, although with a extra restricted choice of background songs. As a essential theme of Dragon Quest Treasures is exploration, the music, as at all times, made me hungry for journey. After all, the basic sound results for successful a battle and leveling up are at all times invigorating to listen to. The English voiceovers are wonderful, and it’s enjoyable to hearken to the everyday Dragon Quest ethnic accents within the writing acted out. However I most popular the Japanese, as these actors introduced far more enthusiasm to their elements, even in smaller roles, like monster yells and grunts, and it’s clear how a lot they liked engaged on this mission.

Dragon Quest Treasures affords a cute story, lovely lore, and an impressive world to find, and whereas that’s all pretty, the expertise is marred by its weak fight. In methods each good and dangerous, this recreation put me within the temper to play different Dragon Quest video games. The treasure is tarnished, nevertheless it’s nonetheless at the least one thing shiny and new to do, making Dragon Quest Treasures an honest appetizer as we proceed to await Dragon Quest XII.


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