God of Warfare Ragnarök affords virtually as many graphics modes as there are Norse gods and goddesses, as developer Santa Monica Studio revealed Wednesday evening on Twitter. There are extra choices obtainable within the PlayStation 5 model than on PlayStation 4, and if you wish to get the very best expertise, you’ll have to have your PS5 hooked as much as a cutting-edge TV. Fortunately, numerous Polygon staffers have been taking part in God of Warfare Ragnarök for the previous couple of weeks, so whereas our full technical evaluation piece is coming quickly, we may give you some fast ideas on how to select from the big range of graphics settings.
Let’s begin with the PS5 model, which affords two graphics modes: “Favor Decision” (which prioritizes picture high quality over body charge) and “Favor Efficiency” (the default, which prioritizes body charge over picture high quality). There’s additionally a separate “Excessive Body Charge Mode” toggle, which will probably be obtainable provided that your console is related to a show that has an HDMI 2.1 port and a 120 Hz panel. And in case your TV additionally helps variable refresh charge (VRR), that HDMI 2.1 function will work routinely in God of Warfare Ragnarök so long as you’ve enabled it within the PS5 system settings.
There are fewer choices on PS4, because the last-generation console doesn’t help VRR or HFR. The aforementioned Favor Decision and Favor Efficiency modes can be found solely when taking part in on a PlayStation 4 Professional. The launch PS4 and the slim mannequin don’t have any graphics settings in any respect.
Right here’s a full breakdown of the decision — which regularly varies, since God of Warfare Ragnarök makes use of dynamic decision scaling to keep up its goal body charge in most modes — and body charge for every of the choices:
Favor Efficiency mode (PS5)
- customary mode: 1440p-2160p decision @ locked 60 fps
- excessive body charge mode: 1440p @ unlocked 60 fps
- HFR mode with VRR enabled: 1440p @ unlocked 60 fps
Favor Decision mode (PS5)
- customary mode: 2160p (native 4K) @ locked 30 fps
- HFR mode: 1800p-2160p @ locked 40 fps
- HFR mode with VRR enabled: 1800-2160p @ unlocked 40 fps
Favor Efficiency mode (PS4 Professional)
- 1080p-1656p @ unlocked 30 fps
Favor Decision mode (PS4 Professional)
- 1440p-1656p @ locked 30 fps
There’s technically yet one more scenario obtainable, a Sony consultant instructed Polygon final week, after we inquired: For those who’re taking part in the PS4 model of God of Warfare Ragnarök on a PS5 by way of backward compatibility, you’ll get the decision of the PS4 Professional’s high quality mode (1440p to 1656p), however with efficiency doubled to a locked 60 fps.
Having spent dozens of mixed hours with the PS5 model of God of Warfare Ragnarök right here at Polygon, we are able to unequivocally advocate the Favor Efficiency mode, it doesn’t matter what your TV setup is. In an motion recreation akin to this, with screen-filling boss battles and difficult fight, the fluidity and responsiveness advantages of a 60 fps body charge are simple. And though the decision drops from the decision mode’s native 4K to a minimal of 1440p within the efficiency mode, the picture high quality stays virtually as excessive; the trade-off here’s a no-brainer.
The PS5 efficiency mode by itself is a implausible technique to play God of Warfare Ragnarök, however you probably have a HDMI 2.1 show that helps HFR (i.e., 4K/120 Hz enter) and VRR, that mixture delivers the definitive expertise. Enabling HFR runs the sport in 1440p and removes the 60 fps cap, and VRR eliminates any judder by synchronizing your show’s refresh charge to the body charge. This lets you benefit from the recreation with body charges that sometimes fall within the 80-90 fps vary — it’s the way in which to go, in case you can swing it.
For extra, you possibly can learn our God of Warfare Ragnarök evaluation now. And hold an eye fixed out for our detailed technical evaluation evaluating the varied graphics modes on PS5.