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How Resident Evil 4 Saved The Resident Evil Franchise


GameSpot’s massive new video week continues with the primary installment of “How It Saved.” It is a recurring sequence during which senior producer Dave Klein paperwork how particular video games have pulled franchises again from the brink, or in some instances, how they helped save sport studios keep up and working.

The Resident Evil sequence debuted in 1996, and it helped outline the survival horror style, and its sequels expanded on the method and helped develop the franchise to new heights. Within the debut episode, “How Resident Evil 4 Saved Resident Evil,” Dave discusses intimately how the 2005 sport helped flip issues round after the sequence started to decelerate when it comes to gross sales.

Now Taking part in: How Resident Evil 4 SAVED Resident Evil

“Resident Evil 4 carried the torch for Resident Evil by means of a slowing of curiosity in survival horror. It utterly revitalized the sequence, launched it to new followers, and was in a position to pave a path for Resident Evil till its subsequent massive comeback,” Dave argues within the video. “Resident Evil 4 could also be divisive for some, however I believe there’s little question that it saved the Resident Evil franchise.”

If you’re simply catching up, take a look at GameSpot’s Historical past of Legend of Zelda video and the first episode of The Kurt Locker that digs into all of the latest remakes. You too can watch a video about why you are doing your self a disservice by solely taking part in Resident Evil 4’s remake as soon as. We even have a neat video the place a swords skilled reacts to Star Wars Jedi: Survivor’s lightsabers.

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