Video games like Shadowdark and Mothership would possibly nonetheless be within the means of coming collectively however that hasn’t stopped their followers from creating materials to assist their favourite video games. Mothership, particularly, has a vibrant group that supported the sport for years. These creators are able to have a full shelf of supplies when the total recreation drops. Hull Breach, developed by Ian Yusem, brings a number of of those creators collectively between two covers for an anthology of guidelines, adventures, areas and creepy aliens. I used to be despatched a evaluation copy to take a look at these concepts beneath one title quite than the standard combined assortment of pamphlets and PDFs. Must you hve this helpful for the arrival of Mothership 1E? Let’s play to seek out out.
The e book is separated into a number of broad sections; guidelines, missions areas, monsters and kit. There’s additionally a wraparound marketing campaign setting that’s constructed for Wardens who need to use the e book and join items to kind a marketing campaign. The opening index additionally consists of bits of knowledge past the web page quantity. It highlights content material warnings for every entry (it is a horror recreation, in any case) and in addition has tags that sow off what parts may be simply lifted akin to NPCs or monsters. I obtained a bodily copy as a part of the evaluation course of however the organizational facet (together with a number of handouts) makes me suggest getting the PDF in the event you can. It’s good to click on on a key phrase in a single journey and get whisked away to the total write up elsewhere within the e book.
Intel is the primary part of the e book which affords recommendation and guidelines for the Warden. There’s some strong dialogue on methods to assemble a thriller in addition to set ups for the dicey hand-offs that usually happen within the again alleys and deserted area stations of the setting. This part rounds out with solo play guidelines for these people who cannot get their teams to check out the sport and a guidelines hack that flips the script and lets gamers take a flip because the slimy beasts that eat people for breakfast. There’s some strong recommendation right here together with describing horror with a full sensor suite. The Manhunt guidelines sound like a great way to spend Halloween or let poor put upon Mothership gamers get some revenge for all of the nasty methods they’ve died.
Up subsequent are missions and that is, unsurprisingly, the place the e book shines. The shock is available in the truth that few of the adventures function monsters or aliens, as a substitute providing some attention-grabbing experiments in style. There’s a discovered footage journey that additionally performs a bit like Deadly Body, a funnel that grinds out a beginning marketing campaign staff, and a factional horror the place gamers awake Fallout type on their colony ship to see the others who awoke earlier than them have devolved into Mad Max type factions warring for management of the ship. This is likely one of the areas the place Mothership has an edge on different area horror video games. It could possibly afford to be a bit experimental and that flexibility pays off right here.
The areas part that follows is the a part of the e book that I felt was the weakest. I feel a few of that’s the value to be paid in constructing out the marketing campaign facet of the sport in order that they need to be a bit extra regular than the weirdness of missions. I preferred the areas nice however there weren’t any that really jumped out and demanded for use. While you’re speaking about entries that embrace an interdimensional superstore and an alien megastructure cult dungeon, I could not assist however really feel a bit disappointment.
The entities had a curious mixture of human and alien dangerous guys. There’s a piece for producing the shadowy company brokers that loom like birds of doom within the background of the setting. There’s additionally a Predator type riff that gives a recurring alien antagonist. That is essentially the most versatile part as it may be dropped into any recreation and any setting for an evening of operating round in the dead of night.
Lastly, we get to the gear part which featured my favourite bit in your complete e book. There’s an entry for a Star Trek-style vitality transporter that gave me chills simply studying it. One thing like that in a world like this looks like it might pump out Cronenberg horrors left and proper. The part even consists of an operation handbook which the authors suggest redacting to make gamers hunt for a full handbook as a unbroken quest line in a marketing campaign.
Hull Breach affords a fantastic assortment of area horror inspiration that may match into any marketing campaign seeking to match some monsters within the black.