Meta continues its Asgard’s Wrath 2 deep dives with particulars concerning the asynchronous ‘Uncharted Rifts’ dungeon-crawling mode.
Following final month’s developer weblog for Asgard’s Wrath 2, which noticed Meta element the Cosmic Guardian protagonist, this new Uncharted Rifts overview comes from Senior Sport Producer Mari Kyle. A procedurally generated dungeon mode, every journey guarantees new layouts based mostly in your hero and chosen loadout. Each rift finishes with a ‘Divine Trial’ boss fights, starting from huge scorpions to all-versus-1 situations.
Additional challenges are supplied by the Weavers of Destiny and finishing them presents in-game rewards, like killing a set quantity of a sure enemy. Continued play unlock Revelations, which offer as much as three buffs throughout your total run. Nevertheless, dying drops all gadgets at present being held, requiring you to ship them away by means of dimensional wells.
“You’ll discover a ton of unique loot on this mode which you can truly carry again with you within the base sport,” says Kyle. “Say you want an merchandise in an effort to make an armor piece for a personality in the primary questline. You may go into the Uncharted Rift and harvest these assets and ship them again utilizing options we name dimensional wells.”
As for asynchronous multiplayer, Kyle states the top of an Uncharted Rifts run enables you to depart behind an after-image of your self. Divine Souls assist different gamers throughout a run, preventing alongside you in fight. On the alternative finish, Dread Souls act like a mini-boss and defeating them notifies the participant who left that soul behind.
Asgard’s Wrath 2 arrives this Winter on the Meta Quest platform. Subsequent month’s deep dive will give attention to Mortal Heroes and Followers, and you may try our earlier interview under: