Pincushion little raiders in a tower protection from the director of Hitman GO

Isle of Arrows is a neat, clear tower protection that hit Steam this week, and although it is styled minimally I had to withstand the temptation to name it “little” as a result of it is fairly beefy when you get caught in. It is solo-developed by Daniel Lutz, who beforehand labored as artistic director on Hitman and Lara Croft GO at Sq. Enix Montreal.

Isle of Arrows takes extra inspiration from tile-placement than conventional tower protection. Somewhat than emphasizing upgrades, it emphasizes planning and cautious positioning. 


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