VR Health Insider Podcast – Episode 14: Naysy

Welcome to the most recent episode of the VR Health Insider Podcast!

As we speak, we’re thrilled to welcome Naysy to our present, a dynamic and fascinating VR content material creator who has made a big influence within the digital actuality house. Identified for her distinctive insights and compelling content material, Naysy has actually grow to be a driving pressure within the VR neighborhood and has amassed over 78K followers on Twitch, 735K subscribers on YouTube and a couple of.1M followers on TikTok. Take heed to her distinctive perspective and listen to in regards to the adventures she’s had in digital actuality and what she thinks is subsequent.

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Episode 14 – Naysy

Preston Lewis: [00:00:00] Welcome to the VR Health Insiders podcast, for the creators who’re constructing the way forward for the VR and AR sports activities and health industries that may revolutionize the way in which the world will play sports activities, work out and get match along with your hosts. Preston Lewis and Ryan DeLuca, the founders of Black Field vr, who’re constructing the world’s first full health VR health club and convey many years of expertise from creating among the largest health know-how firms on the earth.

They’re bringing collectively the very best and brightest minds that will help you and your organization succeed within the VR health revolution.

All proper, welcome to the VR Health Insider Podcast. As we speak we have now Naysy on the present who’s a YouTuber and Twitch streamer, greatest identified for her Beat Saber and digital actuality movies. She has seventy one level eight thousand followers on Twitch, seven hundred and thirty 5 thousand YouTube subscribers, and two level a million followers on TikTok. Naysy, thanks a lot for being right here with us.

Naysy: Hey, thanks for having me. I’m excited to be right here.

Preston Lewis: Nicely, why don’t we begin off with you simply giving our viewers a fast intro into who you might be and your background.

Naysy: Yeah. I’m Naysy. I’m a [00:01:00] content material creator, which suggests I create content material on totally different platforms. YouTube I do, like, tutorials and simply enjoyable movies. After which TikTok and Instagram, Fb, all of them. However most well-known for my Beat Saber movies, like, blended actuality content material the place you appear to be you’re within the sport.

Preston Lewis: You do such a superb job with these. These are so cool. And people get like a whole lot of hundreds of views, and tremendous cool. Manufacturing is superb.

Naysy: It’s not one thing individuals have seen quite a lot of, so I feel persons are like, “oh, what is that this?” Yeah, individuals all the time get .

Preston Lewis: Superior. So how did you first get fascinated about VR?

Naysy: It’s been like a protracted burn type of factor. Earlier to being a content material creator, I used to be working in sport growth doing advertising. And somebody there was like an OG VR sport developer, they made Lunar Flight. In order that they had been, like, actually into VR. They’re like, “let’s make a VR sport”, making an attempt to persuade the studio head. So he was all the time bringing VR into work and, like, attending to check it out and stuff. Ultimately a sport got here out known as Rick and Morty, which I used to be, like, obsessive about Rick and Morty on the time. And so I borrowed a good friend’s HTC Vive that he wasn’t [00:02:00] utilizing. And I used to be Twitch streaming on the time. I used to be simply, type of, streaming after work and acquired into streaming VR video games as soon as per week. There weren’t actually any video games, it was like early days. It was, type of, truly fizzling out a bit.

After which, I used to be working with 2K for, like, Borderlands content material and so they despatched me a PlayStation VR to advertise Borderlands VR. Performed Borderlands, I’m like, “uh, it’s okay.” However then I found Beat Saber. So then I, like, fell in love with Beat Saber. I’m like, “oh, I can’t do a lot on the PS VR, I wanna, like, discover modding and all these items.” So acquired a Oculus Rift, fully fell in love. Realized do the modding to get customized songs after which discovered all of the blended actuality stuff. As a result of I had a few buddies that had been creating blended actuality content material. I’m like, “oh, I would like to do that.” So yeah, I went and purchased the large inexperienced sheet and all the pieces, and discovered do all of the software program and it stored simply, like, evolving from there. So yeah, it was an habit. I adore it. Yeah.

Preston Lewis: That’s so cool. Was that type of the primary, uh, blended actuality movies you probably did?

Naysy: Yeah, I feel so. I feel there have been a couple of others on the time, however [00:03:00] yeah, Beat Saber is simply such a superb match for blended actuality.

Ryan DeLuca: What’s so enjoyable is watching your movies and the very first thing you discover is one, clearly significantly better dancer than Preston. Inferior to me, however than, yeah. Alright, than most anyone.

However simply how lively you might be. , you’re transferring round. Like, typically you see these Beat Saber movies, proper? The place we might inform individuals like, “hey, VR’s nice for train, like Beat Saber.” They usually’re simply, like, little wrist actions, you recognize?

And we’re like, “no, you gotta, like, actually dance.” In your movies, you possibly can actually see that you simply had been getting an ideal exercise. And even in among the movies that you simply’re speaking about, tougher ones, you’re like, “I’m gonna be sore tomorrow, it’s gonna completely, like, kill me.”

Inform us a little bit bit extra about how VR helps you and different individuals to train and what are the advantages of that kind of train? Utilizing VR for train versus treadmills, and ellipticals and issues like that.

Naysy: I’ve a background of dance. I did dancing, like, all my life. Principally Irish dancing is what I did quite a lot of. So I feel that dance ingredient, type of, got here naturally. And I feel it simply made it extra enjoyable, simply as a substitute standing there making an attempt to hit the blocks, like, dancing round. I [00:04:00] suppose I spotted there was a possibility there for content material as nicely. I’ve seen individuals add Beat Saber, however nobody’s dancing to it. And I feel I used to be dressing up a bit as nicely. So I noticed that as a possibility to create totally different content material.

However I feel the most important factor is simply, like, the barrier of entry. To an extent. Like, VR could be exhausting to get into. To go to the health club or to go, like, biking or no matter, it takes quite a lot of effort. On the time I used to be going via some private stuff. I used to be actually anxious and, like, not in a superb psychological head house. I simply, type of, discovered diving into Beat Saber, you recognize, utilizing it as train in a solution to distract my thoughts undoubtedly helped my psychological well being. And likewise bodily as nicely, since you’re simply, type of, understanding daily, getting that coronary heart price up. I didn’t do it for the train, however you then’re like, “ah, it has all these advantages.”

So yeah, I undoubtedly fell in love with it. And I feel, like, particularly if you find yourself feeling anxious, it’s exhausting to simply go exterior or go to the health club. I discover simply leaping into Beat Saber a lot simpler.

Ryan DeLuca: Such a great way to place it. One factor we hear on a regular basis is that folks will begin doing VR and on accident they begin getting train. ? They didn’t [00:05:00] actually give it some thought. They’re identical to, “wait a minute, my Apple Watch simply stated that I used to be exercising, however I used to be simply enjoying a enjoyable sport.” And it’s such an attention-grabbing level that you simply’re saying about additionally, the convenience of simply stepping into there, and also you’re in your individual world and also you block all the pieces out. And simply individuals which are feeling extra anxious or having different points of their life can actually simply quiet all that down and allow you to deal with what you’re doing.

Naysy: Yeah, with the Quest, it’s simply made it a lot simpler for individuals to simply do it at house. So yeah, it’s been nice.

Preston Lewis: Simply seeing your Beats Saber movies, I’m like, you have got some legit expertise in Beats Saber too? You’ve undoubtedly put your hours in there.

Naysy: Yeah, it’s simply one thing you simply love. Like, after I first acquired into it, I used to be simply enjoying it each day. And I by no means actually tried to, like, actively be the very best at Beat Saber. So many individuals which are method higher than me. However I feel the truth that I can dance as nicely, type of, provides a special ingredient to it. I feel a special kind of ability. I’d quite get pleasure from it than fear about making an attempt to get excessive scores. And I really feel like going too loopy with a few of these Beat Saber maps, you don’t wanna get RSI or something.

Ryan DeLuca: Yeah, some individuals past an [00:06:00] obsession another way. After which they must do all these little tips and issues to attempt to make us, like, get that greater rating. Which it nearly will get irritating at that time, as a result of now you possibly can’t beat the rating you had earlier than and also you’re now not having fun with it. Versus, like, the enjoyment that you’ve after we’re watching the movies.

Naysy: Yeah. And when individuals ask me for recommendation, simply have enjoyable. Don’t fear when you’re, like, not beating the music, simply have enjoyable and revel in it.

Ryan DeLuca: Nicely you talked about many issues that make Beat Saber a really enjoyable expertise. What else about Beat Saber particularly makes it so participating in your thoughts?

Naysy: I suppose one of the simplest ways to explain it’s like circulate state. That steadiness of, like, if you find yourself being challenged, but additionally having enjoyable on the identical time. It type of unlocks that meditative half in your mind that basically simply desires to get higher and higher. There’s such a superb, like, excessive ability ceiling with Beat Saber, however it’s not unattainable. Like, after I first began enjoying Beat Saber, I’d see these exhausting songs. I’m like, “there’s no method I’ll ever have the ability to do this.” However, like, with a bit extra observe, you’re like, “oh, I did that.” And it’s such a superb feeling, with the ability to see your self get higher and higher. I feel with that ingredient of the bodily [00:07:00] exercise, rising your coronary heart price, and releasing dopamine and all these good issues. So I feel that combination of problem, enjoyable and train simply makes it actually enjoyable and addictive.

Ryan DeLuca: So true. And you then’re on this loopy futuristic world with simply these environments and the music. An infinite variety of mods it looks like, and all types of issues you are able to do there. And all of the totally different customized songs. Like, you recognize, I noticed a few of your movies, like, feeling sorry for among the PSVR customers. Even Quest customers that don’t, you recognize, not doing the modded model. However there’s so many maps, it’s nearly infinite.

Naysy: If I simply had the identical, like, thirty songs or no matter they’ve now, I most likely would’ve given up ages in the past. However the reality there’s simply such an enormous modding neighborhood, the place you possibly can simply obtain just about any music you need or try these actually attention-grabbing maps. Like, they do these loopy issues with lights and visuals, and it’s insane what they do now.

However then there’s different niches, like, the dance area of interest has gotten actually, actually large. The place individuals design maps to associate with the music or to match the dance strikes of a movie clip or one thing like that. That’s large within the Okay-Pop neighborhood for Beat Saber. After which [00:08:00] FitBeat is, like, I suppose the time period for health Beat Saber maps. That’s getting greater and greater now. Inside, like, the Beat Saber niches, all these little niches of various maps you possibly can play relying on what you wish to play.

Preston Lewis: One factor, only for our listeners is what you’re mentioning is the user-generated content material side. You talked about the longevity of the title, in your opinion has been prolonged by this UGC. So I feel that’s a superb little level.

Naysy: Yeah, undoubtedly. Beat Saber wouldn’t be as large as it’s now if it wasn’t for the customized songs components. It’s not too straightforward to do on Quest. It’s actually, actually exhausting to do on Quest. However different related video games, like OhShape and Synth Riders make it so much simpler. I don’t suppose that customized music’s neighborhood is as large, however they’re undoubtedly, like, nice video games as nicely. And it’s so much simpler to play customized songs on these video games.

Ryan DeLuca: The factor we all the time say about health is, you recognize, it’s quite simple as an thought to simply work out and also you get all these nice advantages. However the troublesome half is adhering to it over a protracted time period and being per it, and making a VR sport that has a long life.

It’s a special kind of problem for sport builders, as a result of you possibly can’t simply beat the sport and be performed. And if any individual sticks [00:09:00] to it for a pair months, that’s nice, however like, how do you get them to have one thing that they’ll persist with for all times? And that’s one thing we actually take into consideration at Black Field VR with our gyms, is how will we make it in order that it’s infinitely replayable. That issues are altering on a regular basis. And that’s such a superb level about modding neighborhood, UGC, as a result of when you’re not occupied with that as a health or sports activities sport, you’re gonna have a fairly quick time period the place persons are gonna have the ability to play.

Naysy: Yeah. I feel yeah, the extra persons are, like, leaping again in and having fun with it, the extra they’re gonna share it, which is all the time free promoting, so.

Preston Lewis: I feel the opposite level, too, on Beat Saber particularly is, yeah, everybody has their very own opinions, however Beat Saber in comparison with Supernatural. And likewise what we’re doing at Black Field VR, is that making an attempt to make it first enjoyable and playable primarily based on the sport mechanics, versus type of the entire health within the entrance. So just like the unintentional type of health. So Beat Saber on the spectrum is clearly the unintentional health. Like, you’re dancing and flailing round, however you’re in that circulate state and there’s no coach there speaking to you breaking that circulate.

Whereas Supernatural has an precise coach speaking to you, and makes you focus extra in a destructive [00:10:00] method, it makes you focus extra on the truth that you’re truly understanding. That’s one factor we attempt to do as nicely, as you introduced up the circulate state, is making an attempt to maintain individuals in that type of enjoyable, participating sport side, however nonetheless have health programmed into it, however not having that be as high of thoughts as possibly a Supernatural.

Naysy: Yeah, undoubtedly. Like, it’s a disgrace, Supernatural’s not obtainable in Australia, so I haven’t tried it out. I may need to strive a VPN trick or one thing. However yeah, I feel with the circulate state as nicely, I performed quite a lot of different health VR rhythm video games, type of factor. I feel, yeah, it’s one thing you additionally must be sure to do nicely. Enjoying one’s the place it’s not on the beat, like, the timing’s off and that’s gonna break your vibe, and circulate state and all the pieces as nicely. A lot of the songs are actually good, however often you get some songs which are like, “oh, that is off beat.” And yeah, it takes you away from that enjoyment a bit.

Ryan DeLuca: , clearly individuals watch your channel. It’s very entertaining, and informative and simply an thrilling expertise. But additionally persons are seeing the train. I’m certain you’re getting suggestions from individuals which are saying, like, “this has inspired me to strive these video games and it has helped me to grow to be extra wholesome and match.” [00:11:00] What kind of suggestions, particularly, on the health aspect do you get from individuals after they’re watching your movies?

Naysy: I suppose the optimistic ones of individuals like, “oh, I acquired into this sport due to you.” Like, that one’s all the time actually good. However I, like, love those from older individuals. Like mothers or dads and even grandparents messaged me, and be like, “I acquired into this sport and I’ve misplaced all this weight.” As a result of they’ll purchase it for his or her children or they’ll see my video and, like, wanna test it out. After which soar into Beat Saber. And I feel that’s been actually cool, as a result of I feel individuals suppose, “oh, VR is sort of a gaming factor.” However I feel it’s acquired all these different way of life components that I feel are actually nice and other people don’t take into account. As a result of I do know my mother, I acquired my mother into VR stuff as nicely. Into Beat Saber, she actually likes. And I feel normally she’s like, “ugh, gaming, no matter, not .” You’re like, “no, you gotta strive it.” So I feel, yeah, it’s not only for, like, avid gamers. It’s yeah, for everybody, which I feel is basically cool.

Ryan DeLuca: , I’m certain the variety of individuals that you simply’ve impressed to choose up a headset and to begin exercising with out possibly that being the intention. The quantity of lives that you simply’ve modified and helped has gotta be nearly numerous with how [00:12:00] many individuals are following your movies. And so it’s simply fairly an inspiration for us.

Naysy: I like to see it. I feel guessing different creators come via, as nicely. Specializing in, like, sharing their story about how, like, Beat Saber’s modified their life. Yeah, they wanna actually push that health ingredient as nicely, I feel that’s actually cool.

Preston Lewis: One of many issues that you simply talked about, I feel we discuss so much to our visitors about, and the entire business is having a tough time with or has struggled with, at the very least within the early days, is getting the precise adoption of the expertise of the headsets, of the {hardware} entering into these experiences. And so, I suppose it’s extra of a thanks to you than something, however the truth that you have got created all of this MR content material. Beat Saber MR content material is among the most, type of, viral VR content material on the market. So thanks on behalf of, not solely Black Field VR, however the entire business for all of the content material you have got performed, for certain. I’m certain it’s undoubtedly gotten individuals fascinated about simply making an attempt it out. Which is a big hurdle.

Naysy: Thanks, yeah. Nicely, I suppose, you recognize, it’s not simply me. I feel LIV, like, the blended actuality software program’s, like, been such a sport changer. As a result of I feel I noticed that viral clip they posted, like, years and years [00:13:00] in the past. Of the woman enjoying VR. Yeah, Beat Saber in blended actuality. And I used to be like, “oh my god, like, that is so cool.” Undoubtedly one thing I needed to do. So many different content material creators have jumped on board and shared it as nicely. I feel it helps, like, translate what VR is a bit higher, like, the blended actuality. As a result of normally it’s simply, like, a shaky digital camera and I feel it’s higher now, however on the time it’s like very shaky digital camera. However I feel as a result of Beat Saber is stationary, you possibly can simply watch it and perceive the sport mechanics. And I feel most individuals go like, “oh, that’s cool, like, I feel I might do this.” I feel blended actuality’s been a giant sport changer.

Ryan DeLuca: For creators that wish to additionally create VR health content material, type of, extra of bodily lively content material. Clearly, such as you simply talked about, blended actuality is a essential a part of it, as a result of with the ability to actually present it versus simply the headset or a separate webcam, type of factor. What different suggestions would you have got for individuals on greatest create that kind of content material?

Naysy: I suppose discovering one thing totally different when you’re, like, eager to create content material round it. Like, how are you going to add worth to the house that’s already there? And I feel understanding what individuals need or get pleasure from in regards to the content material as nicely. Like, [00:14:00] are you making a service in your viewers? Or are you, like, simply creating like leisure? And stuff like that. So I feel simply understanding what the hook is and what are you including to the house that’s already there.

Preston Lewis: Subsequent query is what recommendation would you give to VR health sport creators to assist enhance their possibilities of success? We talked so much about Beat Saber, we talked a little bit bit in regards to the circulate state. , we have now seen your different channels which are very fashionable, that aren’t simply Beat Saber. So, type of, what have you ever picked up over time, so far as some nuggets that you may assist our viewers, among the sport creators, for them to think about as they’re making an attempt to enhance their likelihood of success, whether or not they’re engaged on, like, an even bigger title or an indie title.

Naysy: Yeah, like, I see quite a lot of indie. That is gonna sound biased, as a result of I come from, like, a advertising background in sport dev, however I simply see so many sport studios simply not advertising their video games. Like, sufficient or not early sufficient. Like, I’ll get an e-mail the day of the launch and be like, “hey, are you able to promo this?” And it’s like, “I’m busy.” And I feel TikTok has been simply such an incredible device for any creator that you may simply create very easy [00:15:00] content material and it has the potential to go viral. And you’ll simply attain so many individuals.

Recreation devs have been on there, simply type of, day-to-day stuff. And even simply speaking about their sport or simply becoming a member of in enjoyable little memes, and stuff like that. I feel advertising your sport is so necessary. If in case you have the very best sport, or app, or health app or no matter on the earth, if nobody is aware of about it, then they’re not gonna discover it. And I feel you possibly can’t simply depend on the platforms to advertise your sport. As a result of that may be a actually large deal if they’ll. However simply getting on the platforms could be actually exhausting, so making an attempt to construct an viewers your self and getting that suggestions early on can actually assist you to with that growth course of.

Advertising early on as usually as potential. And it doesn’t must be tremendous, like, top quality. It will possibly simply be tremendous informal and also you simply hold experimenting with stuff. Similar with, like, content material creators. You simply experiment with stuff and be like, “oh, okay, this labored.” Or individuals asking questions on this, I’ll make content material round that answering that query that they requested. So TikTok, as a result of it’s simply so fixed and fast-paced, it’s a great way to experiment along with your model and what works. [00:16:00] From there you possibly can then go on YouTube with a transparent thought of, like, that is what I’m gonna do, that is what I’m gonna create content material on and make that extra top quality stuff. Simply create content material, see what occurs. However I feel, yeah, I see so many builders not do sufficient advertising or not early sufficient. After which I feel, “you’re lacking out.”

Ryan DeLuca: Such a tough half, as a result of quite a lot of instances builders are extra, you recognize, builders. Not entrepreneurs and salespeople. And there’s this concept that simply when you construct this nice product, it’s simply gonna, type of, promote itself. However everyone knows that that’s not the case. Additionally, what kind of options do you suppose are good inside VR video games? Particularly those which are making an attempt to advertise bodily health or simply on accident, you recognize, bodily health. What sort of issues would you possibly keep away from that you simply tried some video games that you simply’re like, “oh man, that is simply not good, due to sure mechanics”, or one thing like that?

Naysy: Yeah. I feel with health, particularly rhythm stuff, like, it must be fairly polished and really feel good. I’ve undoubtedly performed ones the place you’re feeling such as you’re not hitting something, it simply doesn’t really feel good. So getting that down I feel is simply so necessary.

By way of stuff that I actually get pleasure from from VR health video games is a [00:17:00] leaderboard. There’s a leaderboard in Beat Saber, however I feel Les Mills Physique Fight have an lively leaderboard the place you possibly can see your self transferring up the ranks. And that, like, motivates me a lot. I feel that’s a extremely good implementation of that. Alternative for customized stuff generally is a large sport changer, however I do know that may be troublesome the place your neighborhood could make stuff for it. I feel Pistol Whip have simply began so as to add this, so I’m to see how that goes. So I feel it’s simply making it as straightforward as potential, as a result of when you begin to make it too exhausting, individuals don’t become involved.

Preston Lewis: What do you concentrate on social options? Simply type of throwing that on the market so far as, have you ever seen any particular social options just like the Beat Saber multiplayer? It’s not an precise, like, health function. However do you see issues like that as key to serving to individuals persist with health, or?

Naysy: Like, with Beat Saber you possibly can watch your replay. However I feel sharing it you’ve acquired your inbuilt sharing function, which I feel lots of people work. Or something that may, like, stabilize the digital camera, I feel relying on the sport, that may be a giant one as nicely. And typically it may well simply be, like, an on and off change. I feel Beat [00:18:00] Saber type of has, like, a stabilized on and off change. Having the ability to problem, like, a good friend or one thing, fairly simply could be good. I’ve been eager to, like, create a hyperlink that I can invite, simply ship to individuals and so they can problem me. So create, like, a gaggle quite than difficult one individual. I’d love to have the ability to share, create a hyperlink and be like, “okay, everybody come problem my rating on this sport and have the ability to see the outcomes.” So I would love one thing like that. I don’t suppose it exists.

Preston Lewis: Oh, very cool. So principally such as you’d share out an invitation hyperlink and simply the individuals you invited could be on that personal chief board.

Naysy: Yeah, as a result of you then’re not versing randoms. And I don’t wanna, like, good friend everybody on my Quest. It may be actually exhausting to good friend individuals on the Quest. So it’s simply, like, one thing exterior like that. Yeah, I feel could be cool.

Preston Lewis: Okay, so how do you hope that VR {hardware} and software program improves within the subsequent few years to assist make it extra fashionable and helpful for train?

Naysy: The potential of the, like, full Coloration Passthrough slash AR, no matter you wanna name it, I feel is basically, actually cool. I feel when you’ve solely used the Quest 2, it’s simply black and [00:19:00] white. However when you tried the Quest Professional or the HTC Vive XR Elite, that full Coloration Passthrough is basically cool.

And I feel it’s been some time since I’ve been, like, wowed in VR. However that Coloration Passthrough stuff, I’m like, “woah, that is, like, cool.” And it undoubtedly looks like that’s gonna be the long run. I’d like to see some health video games make the most of that, as a result of I feel it’s extra accessible. You’ll be able to see your atmosphere. It’s much less scary for people who find themselves new to VR, that they’re not claustrophobic. I feel it’s higher for movement illness and higher for security the place you possibly can see your atmosphere. And in case you are simply doing any type of health sport with that, I feel it’ll be much more accessible for individuals who don’t need that type of claustrophobic really feel of VR. Will certainly occur.

Preston Lewis: So that you talked about the Passthrough you suppose is sweet for adoption, which I feel is a good notice. I’m personally, like, actually into, like, the total immersion side of it, proper? I suppose I simply by no means take into consideration the adoption piece, as a result of we’re early adopters and so it’s like, “oh, nicely that’s not even an element.” However actually attention-grabbing level for our listeners that it might truly be one thing that makes it a little bit simpler to ease into[00:20:00] the know-how, much less scary and stuff like that.

However what about weight, proper? The burden of the headset. Do you wanna discuss a little bit bit in regards to the Apple headset and, the design specs and stuff like that. You wanna handle any of that?

Naysy: Certain. I suppose, like, yeah, with the brand new Apple headset, it’s gonna have like an exterior battery. I suppose you may put in your pocket. After which simply runs a cable as much as the headset, which I feel is fairly attention-grabbing. As a result of I feel with the Quest and quite a lot of headsets, as a result of they’ve acquired the battery in it, they’re so uncomfortable and so they’ve tried various things. I feel some have it on the again. They’ve tried totally different stuff and VR headsets are simply so uncomfortable. Like, if I don’t have a special strap or one thing, after an hour, I’m like, “I simply wanna get this factor off.” In order that’s why I go for PC VR quite a lot of instances, as a result of I simply discover it method comfier. So if Apple can take away that battery ingredient, which provides quite a lot of weight, hopefully it’ll be so much comfier. And I feel that’ll assist with adoption as nicely.

You might have higher eye monitoring stuff, which it’s like much less pressure. So yeah, hopefully we’ll see.

Ryan DeLuca: I feel the large query mark all of us have is, like, what’s the software program expertise gonna be like? As a result of Apple’s clearly identified [00:21:00] for nice software program. And are they gonna copy what’s presently on the market? Will or not it’s kinda like that? Or will or not it’s one thing that simply is superb to us that turns into the brand new greatest observe going ahead.

Naysy: That’s the place, yeah, Apple can undoubtedly shine. Like, the Quest expertise isn’t nice. They hold altering issues, particularly within the iPhone app. I’m like, “the place do I see my video games?” Like, “how do I do, like, half the issues?” As a result of I attempt to get my mother to make use of it, like making an attempt to elucidate it to her, after which they modify it a month later and also you’re like, “oh my god, okay.” Yeah, I feel person expertise is the place Apple can actually enhance that. As a gamer, I’m nervous that they’ll go extra the approach to life route, which isn’t a nasty factor. I feel that might be attention-grabbing. Or whether or not the video games could be, type of, primary. I feel, like, Crossy Street, these kind of video games in VR might be attention-grabbing, however it’s like nonetheless a really informal viewers. It’ll be attention-grabbing to see how informal or hardcore they’ll wish to go. Or whether or not they’ll attempt to do each. I feel that’ll be attention-grabbing.

Ryan DeLuca: Now I’m imagining Crossy Street with my grandma. Like, truly getting ran over by a bus, you recognize? I’d wish to see that truly, that’d be very thrilling.[00:22:00]

Preston Lewis: In the event you put on the headset, you simply stroll out into the road with Passthrough on, and also you’re good. The actual Crossy Street. You don’t even want the sport. So, you recognize, we watched a few of your movies as nicely and I type of perked up over it as a result of it was, the load side is definitely one thing that has been a gating problem early on. Individuals wanna be snug after they work out. Particularly when you concentrate on VR health. Individuals are like, “oh, so I truly put on the headset after I’m understanding. What? Aren’t you gonna get sweaty?” And so, that’s been the query type of since day one. Particularly after we began Black Field VR. And the cool factor is, in fact, quite a lot of these headsets have gotten lighter and lighter in weight.

However as you had been explaining the Apple disconnected battery factor, or the PC VR factor you talked about, that’s a extremely attention-grabbing use case. I might say that what Apple’s actually good at is the person journey side of it. Of, like, occupied with what’s a day within the life appear to be with this tech? And so, simply occupied with that battery pack indifferent, it’s type of this odd, like, “oh, is that type of dorky? You might have this cable going into your pocket.” However then if you concentrate on it, as I used to be watching a few of your movies, it was like, “nicely that’s type of what the iPod was in your arm whenever you go operating.” Proper? Like, the cable is simply [00:23:00] your headsets and your ears. That’s a extremely attention-grabbing use case to detach that, make it far more snug total. That’s gonna make it snug for, like, whether or not’s meditation or simply passively viewing stuff.

Ryan DeLuca: I feel the most important factor that Apple can carry may simply be making it cool, you recognize? No one actually appears that cool sporting a VR headset. It’s like, it appears cool whenever you’re in it, you recognize? And it appears cool when doing issues in there. But when they might simply make it so it’s now not this like dorky factor and it’s like this “I wish to have this, I wish to be seen with this.” That will be large. Assume what they’ll most likely do is get, like, movie star endorsements and musicians, in fact. And you recognize, individuals which are creating content material with this the place it’s like, “oh, that is just like the cool factor now.” It was, like, utilizing computer systems generally was the dorkiest factor ever. After which swiftly it grew to become cool due to Apple. Now you bought this cool, horny, what was it? The iMacs, proper? They’re all totally different colours and you recognize? If we might do this, simply that alone, would make adoption go up dramatically.

Naysy: Yeah. One other dialog I’ve seen is rather like, “if Apple doesn’t do nicely, they screw it up, then that’s gonna scare everybody off VR.” I feel [00:24:00] I’ve religion Apple are fairly switched on, however yeah, coming into XR is an entire new factor. So hopefully they do it nicely.

Preston Lewis: The opposite level with Apple, generally, is that they’re actually good on the ecosystem tie collectively. And over time they’ve been investing in these ecosystems, and it’s actually attention-grabbing to consider how that may even elevate the expertise. In the event you think about Apple Music. The biometrics coming in via just like the Apple Watch. They have already got current Apple Health+ trainers. Doubtlessly the lighter type issue. I feel simply the truth that it’s all tied in, as nicely. I think about myself as, in fact, as an early adopter, but additionally as somebody that, like, simply loves tech. And actually is, type of, a fanboy of Apple generally. However simply occupied with in the event that they tie all these issues collectively, it’s gonna really feel like, in fact, nonetheless an costly three thousand greenback headset, however one thing you possibly can see your self utilizing. Not only for a novel, type of, momentary expertise. I suppose.

Naysy: Yeah, yeah, undoubtedly. Once more, like individuals hate Meta. There’s an entire different bunch of folks that hate Apple, as a result of I feel they hate their entire locked in [00:25:00] ecosystem. So I suppose yeah, they’re most likely gonna make you want an iPhone and an iCloud accounts will use it. So it’s gonna be that entire argument. There’ll all the time be these naysayers.

Ryan DeLuca: What’s subsequent in your channel? What’s the subsequent couple years appear to be for you?

Naysy: I’m type of at a degree the place I’ve, like, spent quite a lot of time on Beat Saber and creating entertaining content material. I wanna assist individuals a bit extra. Whether or not or not it’s via tutorial stuff or simply informational new stuff. I’m making an attempt to discover ways in which I can help sport devs higher. As a result of there’s so many cool video games, I battle to simply sustain and canopy all the pieces. So yeah, exploring methods to share extra of that stuff. A lot cool stuff occurring. I get excited, however I’m like, “oh my God, I don’t know the place to focus.” It’s a superb downside to have, I suppose.

Ryan DeLuca: We have to get you over to San Francisco to our health club, Black Field VR. Like to have you ever strive it out. I want we might ship you the expertise, our machine, however sometime. And hopefully get it over to Australia.

Naysy: I must do, like, a tour of America and simply collab with, like, everybody. Everybody’s over there. It’s a good distance from Australia, however yeah. Someday I’ll recover from there.

I undoubtedly wanna dive extra into, like, the VR [00:26:00] health world and add it extra to my each day routine. Trigger I’m going to the health club like twice per week, however I like that cardio ingredient as nicely. So yeah.

Ryan DeLuca: , extra tutorials and extra examples of what you’re doing, and get a superb exercise utilizing these video games and, you recognize, put them collectively to get a little bit little bit of routine. And I’m certain with so many extra VR health video games arising, you recognize, over these subsequent few years, too, you’ll have countless content material.

Naysy: Yeah, it’s an thrilling time. I’m trying ahead to it.

Preston Lewis: Superior. Thanks a lot Naysy for becoming a member of us and sharing your story, insights and keenness for creating content material, and serving to push the VR, MR health world on the market. And for any of you within the viewers, when you’d wish to get involved with Naysy, most likely can simply go to one among her wildly fashionable channels. However we’ll additionally put her stuff within the present notes. Thanks a lot.

Naysy: Thanks for having me. That is enjoyable.

Preston Lewis: Thanks for listening to the VR Health Insider podcast. Have you learnt of anybody that ought to be on our present or have suggestions? Don’t neglect to e-mail us at podcast vr health insider.com and observe us at VR Health Insider on Twitter, Instagram, and YouTube. You can even be a part of [00:27:00] our Discord channel. Till subsequent time, hold creating and dreaming up the subsequent large factor that may revolutionize the world of health.


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